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author | Ton Roosendaal <ton@blender.org> | 2012-12-18 23:35:54 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2012-12-18 23:35:54 +0400 |
commit | 8168fba97213d985669a6cc37c477590a6b45d01 (patch) | |
tree | a4ffba3779ba71641d2e18880db4b48475b92baa /source/blender/editors/screen | |
parent | edf826d9240a1e153329e133f98d6a7243aa0c48 (diff) |
Icons now draw good again!
- Exported via Inkscape a 16 and 32 pixel bitmap version
- Use these as mipmap levels for OpenGL texture drawing.
- Changed code to get right sizes for drawing icons - better than last week's method.
Todo:
- Custom icons don't work yet (old one)
- Missing icons in the svg
- The .sh script for inkscape needs changed to support this
(now do manual saving)
Diffstat (limited to 'source/blender/editors/screen')
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