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authorJason Fielder <jason_apple>2022-03-30 21:24:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-03-30 21:31:12 +0300
commit922d53a791d53b77e5ffcf65003555fae0a0e883 (patch)
tree7804945d62f0c6366678efdffd4dffe98e5988e8 /source/blender/editors/screen
parent84fde382e43cff6407bfa3587fec9bd570cf9123 (diff)
Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal backend.
- Metal uniform array compatibility in DRW module. - Guard OpenGL-specific workarounds and flushes behind GPU_type_matches_ex API guard. Add further render boundaries for render paths called outside of the main loop. Authored by Apple: Michael Parkin-White Ref: T96261 Reviewed By: fclem Differential Revision: https://developer.blender.org/D14438
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screen_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index dbdd0957d4b..6406b0d9d52 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -173,7 +173,7 @@ void ED_screen_draw_edges(wmWindow *win)
BLI_rcti_do_minmax_v(&scissor_rect, (int[2]){area->v3->vec.x, area->v3->vec.y});
}
- if (GPU_type_matches(GPU_DEVICE_INTEL_UHD, GPU_OS_UNIX, GPU_DRIVER_ANY)) {
+ if (GPU_type_matches_ex(GPU_DEVICE_INTEL_UHD, GPU_OS_UNIX, GPU_DRIVER_ANY, GPU_BACKEND_OPENGL)) {
/* For some reason, on linux + Intel UHD Graphics 620 the driver
* hangs if we don't flush before this. (See T57455) */
GPU_flush();