diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-06 19:18:10 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-09 16:47:59 +0300 |
commit | 598ab525da3df3fef2033c159c570688c7282a8f (patch) | |
tree | ba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/editors/screen | |
parent | ee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff) |
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.
There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).
For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.
Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r-- | source/blender/editors/screen/area.c | 10 | ||||
-rw-r--r-- | source/blender/editors/screen/area_utils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_edit.c | 16 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 20 |
4 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 85d84ad6864..e72818479c4 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -2533,7 +2533,7 @@ void ED_region_panels_layout_ex(const bContext *C, region->sizey = size_dyn[1]; sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE; } - y = ABS(region->sizey * UI_DPI_FAC - 1); + y = fabsf(region->sizey * UI_DPI_FAC - 1); } } else if (vertical) { @@ -3390,21 +3390,21 @@ static void region_visible_rect_calc(ARegion *region, rcti *rect) if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) { /* Overlap left, also check 1 pixel offset (2 regions on one side). */ - if (ABS(rect->xmin - arn->winrct.xmin) < 2) { + if (abs(rect->xmin - arn->winrct.xmin) < 2) { rect->xmin = arn->winrct.xmax; } /* Overlap right. */ - if (ABS(rect->xmax - arn->winrct.xmax) < 2) { + if (abs(rect->xmax - arn->winrct.xmax) < 2) { rect->xmax = arn->winrct.xmin; } } else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) { /* Same logic as above for vertical regions. */ - if (ABS(rect->ymin - arn->winrct.ymin) < 2) { + if (abs(rect->ymin - arn->winrct.ymin) < 2) { rect->ymin = arn->winrct.ymax; } - if (ABS(rect->ymax - arn->winrct.ymax) < 2) { + if (abs(rect->ymax - arn->winrct.ymax) < 2) { rect->ymax = arn->winrct.ymin; } } diff --git a/source/blender/editors/screen/area_utils.c b/source/blender/editors/screen/area_utils.c index 003ba46be4f..cacd6b1edd7 100644 --- a/source/blender/editors/screen/area_utils.c +++ b/source/blender/editors/screen/area_utils.c @@ -81,7 +81,7 @@ int ED_region_generic_tools_region_snap_size(const ARegion *region, int size, in if (size <= snap_units[ARRAY_SIZE(snap_units) - 1]) { for (uint i = 0; i < ARRAY_SIZE(snap_units); i += 1) { const int test_size = snap_units[i]; - const int test_diff = ABS(test_size - size); + const int test_diff = abs(test_size - size); if (test_diff < best_diff) { best_size = test_size; best_diff = test_diff; diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 2000c707b8e..d62ea73876f 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -307,26 +307,26 @@ int area_getorientation(ScrArea *sa, ScrArea *sb) int tolerance = U.pixelsize * 4; if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* sa to right of sb = W */ - if ((ABS(saBL->vec.y - sbBR->vec.y) <= tolerance) && - (ABS(saTL->vec.y - sbTR->vec.y) <= tolerance)) { + if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) && + (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) { return 0; } } else if (saTL->vec.y == sbBL->vec.y && saTR->vec.y == sbBR->vec.y) { /* sa to bottom of sb = N */ - if ((ABS(saTL->vec.x - sbBL->vec.x) <= tolerance) && - (ABS(saTR->vec.x - sbBR->vec.x) <= tolerance)) { + if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) && + (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) { return 1; } } else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* sa to left of sb = E */ - if ((ABS(saTR->vec.y - sbTL->vec.y) <= tolerance) && - (ABS(saBR->vec.y - sbBL->vec.y) <= tolerance)) { + if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) && + (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) { return 2; } } else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* sa on top of sb = S*/ - if ((ABS(saBL->vec.x - sbTL->vec.x) <= tolerance) && - (ABS(saBR->vec.x - sbTR->vec.x) <= tolerance)) { + if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) && + (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) { return 3; } } diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 74c65765cbe..a9f44f54b3a 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -774,10 +774,10 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa, const int xy[2], const boo az->alpha = 1.0f; } else { - const int mouse_sq = SQUARE(xy[0] - az->x2) + SQUARE(xy[1] - az->y2); - const int spot_sq = SQUARE(AZONESPOTW); - const int fadein_sq = SQUARE(AZONEFADEIN); - const int fadeout_sq = SQUARE(AZONEFADEOUT); + const int mouse_sq = square_i(xy[0] - az->x2) + square_i(xy[1] - az->y2); + const int spot_sq = square_i(AZONESPOTW); + const int fadein_sq = square_i(AZONEFADEIN); + const int fadeout_sq = square_i(AZONEFADEOUT); if (mouse_sq < spot_sq) { az->alpha = 1.0f; @@ -1014,7 +1014,7 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event) const int delta_y = (event->y - sad->y); /* Movement in dominant direction. */ - const int delta_max = max_ii(ABS(delta_x), ABS(delta_y)); + const int delta_max = max_ii(abs(delta_x), abs(delta_y)); /* Movement in dominant direction before action taken. */ const int join_threshold = (0.6 * U.widget_unit); @@ -1022,13 +1022,13 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event) const int area_threshold = (0.1 * U.widget_unit); /* Calculate gesture cardinal direction. */ - if (delta_y > ABS(delta_x)) { + if (delta_y > abs(delta_x)) { sad->gesture_dir = 'n'; } - else if (delta_x >= ABS(delta_y)) { + else if (delta_x >= abs(delta_y)) { sad->gesture_dir = 'e'; } - else if (delta_y < -ABS(delta_x)) { + else if (delta_y < -abs(delta_x)) { sad->gesture_dir = 's'; } else { @@ -2677,7 +2677,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event) if (rmd->region->type->snap_size) { short sizex_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizex, 0); - if (ABS(rmd->region->sizex - sizex_test) < snap_size_threshold) { + if (abs(rmd->region->sizex - sizex_test) < snap_size_threshold) { rmd->region->sizex = sizex_test; } } @@ -2710,7 +2710,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event) if (rmd->region->type->snap_size) { short sizey_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizey, 1); - if (ABS(rmd->region->sizey - sizey_test) < snap_size_threshold) { + if (abs(rmd->region->sizey - sizey_test) < snap_size_threshold) { rmd->region->sizey = sizey_test; } } |