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authorSergey Sharybin <sergey.vfx@gmail.com>2020-03-06 19:18:10 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-03-09 16:47:59 +0300
commit598ab525da3df3fef2033c159c570688c7282a8f (patch)
treeba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/editors/screen
parentee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff)
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is similar to how C++ math is implemented it can not be easily achieved with just preprocessor in a way which does not have side-effects on wrong usage. There macros where often used on a non-trivial expression, and there was at least one usage where it was causing an actual side effect/bug on Windows (see change around square_f(sh[index++]) in studiolight.c). For such cases it is handy to have a function which is guaranteed to have zero side-effects. The motivation behind actually removing the macros is that there is already a way to do similar calculation. Also, not having such macros is a way to guarantee that its usage is not changed in a way which have side-effects and that it's not used as an inspiration for cases where it should not be used. Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/area.c10
-rw-r--r--source/blender/editors/screen/area_utils.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c16
-rw-r--r--source/blender/editors/screen/screen_ops.c20
4 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 85d84ad6864..e72818479c4 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2533,7 +2533,7 @@ void ED_region_panels_layout_ex(const bContext *C,
region->sizey = size_dyn[1];
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
}
- y = ABS(region->sizey * UI_DPI_FAC - 1);
+ y = fabsf(region->sizey * UI_DPI_FAC - 1);
}
}
else if (vertical) {
@@ -3390,21 +3390,21 @@ static void region_visible_rect_calc(ARegion *region, rcti *rect)
if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
/* Overlap left, also check 1 pixel offset (2 regions on one side). */
- if (ABS(rect->xmin - arn->winrct.xmin) < 2) {
+ if (abs(rect->xmin - arn->winrct.xmin) < 2) {
rect->xmin = arn->winrct.xmax;
}
/* Overlap right. */
- if (ABS(rect->xmax - arn->winrct.xmax) < 2) {
+ if (abs(rect->xmax - arn->winrct.xmax) < 2) {
rect->xmax = arn->winrct.xmin;
}
}
else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
/* Same logic as above for vertical regions. */
- if (ABS(rect->ymin - arn->winrct.ymin) < 2) {
+ if (abs(rect->ymin - arn->winrct.ymin) < 2) {
rect->ymin = arn->winrct.ymax;
}
- if (ABS(rect->ymax - arn->winrct.ymax) < 2) {
+ if (abs(rect->ymax - arn->winrct.ymax) < 2) {
rect->ymax = arn->winrct.ymin;
}
}
diff --git a/source/blender/editors/screen/area_utils.c b/source/blender/editors/screen/area_utils.c
index 003ba46be4f..cacd6b1edd7 100644
--- a/source/blender/editors/screen/area_utils.c
+++ b/source/blender/editors/screen/area_utils.c
@@ -81,7 +81,7 @@ int ED_region_generic_tools_region_snap_size(const ARegion *region, int size, in
if (size <= snap_units[ARRAY_SIZE(snap_units) - 1]) {
for (uint i = 0; i < ARRAY_SIZE(snap_units); i += 1) {
const int test_size = snap_units[i];
- const int test_diff = ABS(test_size - size);
+ const int test_diff = abs(test_size - size);
if (test_diff < best_diff) {
best_size = test_size;
best_diff = test_diff;
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 2000c707b8e..d62ea73876f 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -307,26 +307,26 @@ int area_getorientation(ScrArea *sa, ScrArea *sb)
int tolerance = U.pixelsize * 4;
if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* sa to right of sb = W */
- if ((ABS(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
- (ABS(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
+ if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
+ (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
return 0;
}
}
else if (saTL->vec.y == sbBL->vec.y && saTR->vec.y == sbBR->vec.y) { /* sa to bottom of sb = N */
- if ((ABS(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
- (ABS(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
+ if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
+ (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
return 1;
}
}
else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* sa to left of sb = E */
- if ((ABS(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
- (ABS(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
+ if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
+ (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
return 2;
}
}
else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* sa on top of sb = S*/
- if ((ABS(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
- (ABS(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
+ if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
+ (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
return 3;
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 74c65765cbe..a9f44f54b3a 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -774,10 +774,10 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa, const int xy[2], const boo
az->alpha = 1.0f;
}
else {
- const int mouse_sq = SQUARE(xy[0] - az->x2) + SQUARE(xy[1] - az->y2);
- const int spot_sq = SQUARE(AZONESPOTW);
- const int fadein_sq = SQUARE(AZONEFADEIN);
- const int fadeout_sq = SQUARE(AZONEFADEOUT);
+ const int mouse_sq = square_i(xy[0] - az->x2) + square_i(xy[1] - az->y2);
+ const int spot_sq = square_i(AZONESPOTW);
+ const int fadein_sq = square_i(AZONEFADEIN);
+ const int fadeout_sq = square_i(AZONEFADEOUT);
if (mouse_sq < spot_sq) {
az->alpha = 1.0f;
@@ -1014,7 +1014,7 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
const int delta_y = (event->y - sad->y);
/* Movement in dominant direction. */
- const int delta_max = max_ii(ABS(delta_x), ABS(delta_y));
+ const int delta_max = max_ii(abs(delta_x), abs(delta_y));
/* Movement in dominant direction before action taken. */
const int join_threshold = (0.6 * U.widget_unit);
@@ -1022,13 +1022,13 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
const int area_threshold = (0.1 * U.widget_unit);
/* Calculate gesture cardinal direction. */
- if (delta_y > ABS(delta_x)) {
+ if (delta_y > abs(delta_x)) {
sad->gesture_dir = 'n';
}
- else if (delta_x >= ABS(delta_y)) {
+ else if (delta_x >= abs(delta_y)) {
sad->gesture_dir = 'e';
}
- else if (delta_y < -ABS(delta_x)) {
+ else if (delta_y < -abs(delta_x)) {
sad->gesture_dir = 's';
}
else {
@@ -2677,7 +2677,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (rmd->region->type->snap_size) {
short sizex_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizex, 0);
- if (ABS(rmd->region->sizex - sizex_test) < snap_size_threshold) {
+ if (abs(rmd->region->sizex - sizex_test) < snap_size_threshold) {
rmd->region->sizex = sizex_test;
}
}
@@ -2710,7 +2710,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (rmd->region->type->snap_size) {
short sizey_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizey, 1);
- if (ABS(rmd->region->sizey - sizey_test) < snap_size_threshold) {
+ if (abs(rmd->region->sizey - sizey_test) < snap_size_threshold) {
rmd->region->sizey = sizey_test;
}
}