diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-01 12:54:12 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-01 13:16:27 +0300 |
commit | ab0d02b704d01fdcfedf33bc1a8a2ee434a3fb65 (patch) | |
tree | fcf9fe570e70be97e9aa92e475e0b7bb1febaa4e /source/blender/editors/screen | |
parent | 4387aff99e01c412a360d412bf78d8bc913d4401 (diff) |
UI: use term 'Current Frame' instead of 'Playhead'
Keep terminology consistent, 'Current Frame' is used nearly everywhere.
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 373d3e5349e..1623b59167e 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -4398,8 +4398,9 @@ static void screen_animation_region_tag_redraw(ScrArea *area, } } - /* No need to do a full redraw as the playhead is only updated. We do need to redraw when this - * area is in full screen as no other areas will be tagged for redrawing. */ + /* No need to do a full redraw as the current frame indicator is only updated. + * We do need to redraw when this area is in full screen as no other areas + * will be tagged for redrawing. */ if ((region->regiontype == RGN_TYPE_WINDOW) && (ELEM(area->spacetype, SPACE_GRAPH, SPACE_NLA, SPACE_ACTION, SPACE_SEQ)) && !area->full) { return; |