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authorSybren A. Stüvel <sybren@blender.org>2020-10-13 15:43:19 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-10-15 15:04:14 +0300
commit78d1aa4d521cff25b07af2f6f8790d51b8b26064 (patch)
tree01d8030e7fcd962d7ce5f5639323cff3652f8ae6 /source/blender/editors/screen
parent1ec1e36ac1d87c0404509204a332da797e8fc831 (diff)
Cleanup: Animation, simplify channel selection code
Split up `ANIM_deselect_anim_channels()` into `ANIM_anim_channels_select_set()` and `ANIM_anim_channels_select_toggle()`. `ANIM_anim_channels_select_set()` is equivalent to the old `ANIM_deselect_anim_channels(..., false, ACHANNEL_SETFLAG_xxx)`. `ANIM_anim_channels_select_toggle()` is equivalent to the old `ANIM_deselect_anim_channels(..., true, ACHANNEL_SETFLAG_ADD)`. `ANIM_deselect_anim_channels(..., true, ACHANNEL_SETFLAG_CLEAR)` was also called once. The `true` parameter suggested the "toggle" behaviour was intended, but the `ACHANNEL_SETFLAG_CLEAR` argument prevented any toggling. This is now replaced with `ANIM_anim_channels_select_set(ac, ACHANNEL_SETFLAG_CLEAR)` to make this explicit. No functional changes, just a cleanup in order to better understand how the selection works.
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screen_ops.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 16d7c641c50..6d5580f58ea 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -4989,7 +4989,7 @@ static int drivers_editor_show_exec(bContext *C, wmOperator *op)
bAnimContext ac;
if (ANIM_animdata_get_context(C, &ac)) {
int filter = ANIMFILTER_DATA_VISIBLE | ANIMFILTER_NODUPLIS;
- ANIM_deselect_anim_channels(&ac, ac.data, ac.datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ ANIM_anim_channels_select_set(&ac, ACHANNEL_SETFLAG_CLEAR);
ANIM_set_active_channel(&ac, ac.data, ac.datatype, filter, fcu, ANIMTYPE_FCURVE);
}
else {