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authorCampbell Barton <ideasman42@gmail.com>2012-03-29 02:43:26 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-29 02:43:26 +0400
commit24b4d5569ab74a60ca5b9ca94c70df3fac249e05 (patch)
tree265944c37f797c9d08eda8cd81f48dda158c49c9 /source/blender/editors/screen
parent5591d03f2189f416adb0f9b48dc71474884471c1 (diff)
fix [#30705] Playing animation in reverse prevents further forward playback
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screen_ops.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index d6a74cc19ce..f0dbdf18826 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3072,6 +3072,8 @@ static int screen_animation_play_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_animation_play(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Play Animation";
ot->description = "Play animation";
@@ -3082,8 +3084,10 @@ static void SCREEN_OT_animation_play(wmOperatorType *ot)
ot->poll = ED_operator_screenactive_norender;
- RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
- RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate");
+ prop = RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
static int screen_animation_cancel_exec(bContext *C, wmOperator *op)