diff options
author | Daniel Salazar <zanqdo@gmail.com> | 2010-02-11 05:03:18 +0300 |
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committer | Daniel Salazar <zanqdo@gmail.com> | 2010-02-11 05:03:18 +0300 |
commit | 15ef07d6849f2d92d006f1e52c69142729b200f8 (patch) | |
tree | a26000ce8f59983cae271b85b66fc088e0f37120 /source/blender/editors/screen | |
parent | 78faeb73b81d9eb6fe1f02e6fb6a0585a4ecf021 (diff) |
More tooltip editing
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r-- | source/blender/editors/screen/area.c | 4 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 9e7034b6475..3a136ba6423 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1173,8 +1173,8 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco) but= uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D, editortype_pup(), xco, yco, XIC+10, YIC, &(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0, - "Displays Current Editor Type. " - "Click for menu of available types."); + "Displays current editor type. " + "Click for menu of available types"); uiButSetFunc(but, spacefunc, NULL, NULL); return xco + XIC + 14; diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 36bf53defa1..7f63fc11e64 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -3904,10 +3904,10 @@ static int scene_new_exec(bContext *C, wmOperator *op) void SCENE_OT_new(wmOperatorType *ot) { static EnumPropertyItem type_items[]= { - {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene."}, - {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene."}, - {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene."}, - {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene."}, + {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene"}, + {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene"}, + {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene"}, + {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"}, {0, NULL, 0, NULL, NULL}}; /* identifiers */ |