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authorCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-11-16 17:40:46 +0300
commit1e245cc58928ad40c9e665f3aede685a9485ea21 (patch)
treef64cfe137212f0bb93aeb6a545c14c49e6c9b338 /source/blender/editors/screen
parent2153c663be809eca6b30fa042c88751692175dc7 (diff)
option to write images to a files on single frame renders, this isn't accessed by the UI at the moment, but could eventually be used for saving test-renders.
The main reason to have this is so renders can be scripted to write to a specific file without having to do annoying tricks like set a dummy start/end frame range, render an animation and work out the current frame image will be written to, then rename after rendering. Also made some 'char *' args into 'const char *'
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screendump.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 082c9f2f721..a536b4ea1a4 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -256,7 +256,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
char name[FILE_MAXDIR+FILE_MAXFILE];
int ok;
- BKE_makepicstring(name, rd.pic, cfra, rd.imtype, rd.scemode & R_EXTENSION);
+ BKE_makepicstring(name, rd.pic, cfra, rd.imtype, rd.scemode & R_EXTENSION, TRUE);
ibuf->rect= sj->dumprect;
ok= BKE_write_ibuf(sj->scene, ibuf, name, rd.imtype, rd.subimtype, rd.quality);