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authorLukas Tönne <lukas.toenne@gmail.com>2022-07-26 00:43:48 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2022-07-26 00:43:48 +0300
commitf081e76037432cb926be45e980eac201d337032c (patch)
treedd1225521c12ea21c0b0c3d51ec1ae3f8730755f /source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
parentfa2084ae58a77b1201289b6bedac427f73c762d1 (diff)
parent462f99bf38648a08226b1fba423315aec2bc577b (diff)
Merge branch 'master' into geometry-nodes-iterative-cachegeometry-nodes-rigid-body-integration
Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_brush.cc')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_brush.cc66
1 files changed, 42 insertions, 24 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
index 1c785fa6452..a180a232189 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
@@ -8,6 +8,9 @@
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
#include "ED_view3d.h"
@@ -20,6 +23,10 @@
#include "BLI_length_parameterize.hh"
#include "BLI_task.hh"
+#include "DEG_depsgraph_query.h"
+
+#include "BLT_translation.h"
+
/**
* The code below uses a prefix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
@@ -48,7 +55,8 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu
const float brush_radius_re,
const ARegion &region,
const RegionView3D &rv3d,
- const Object &object)
+ const Object &object,
+ const Span<float3> positions)
{
/* This value might have to be adjusted based on user feedback. */
const float brush_inner_radius_re = std::min<float>(brush_radius_re, (float)UI_UNIT_X / 3.0f);
@@ -88,8 +96,6 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu
}
};
- const Span<float3> positions = curves.positions();
-
BrushPositionCandidate best_candidate = threading::parallel_reduce(
curves.curves_range(),
128,
@@ -175,20 +181,21 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
{
const Curves &curves_id = *static_cast<Curves *>(curves_object.data);
const CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
- const Object *surface_object = curves_id.surface;
+ Object *surface_object = curves_id.surface;
+ Object *surface_object_eval = DEG_get_evaluated_object(&depsgraph, surface_object);
float3 center_ray_start_wo, center_ray_end_wo;
ED_view3d_win_to_segment_clipped(
&depsgraph, &region, &v3d, brush_pos_re, center_ray_start_wo, center_ray_end_wo, true);
/* Shorten ray when the surface object is hit. */
- if (surface_object != nullptr) {
+ if (surface_object_eval != nullptr) {
const float4x4 surface_to_world_mat = surface_object->obmat;
const float4x4 world_to_surface_mat = surface_to_world_mat.inverted();
- Mesh &surface = *static_cast<Mesh *>(surface_object->data);
+ Mesh *surface_eval = BKE_object_get_evaluated_mesh(surface_object_eval);
BVHTreeFromMesh surface_bvh;
- BKE_bvhtree_from_mesh_get(&surface_bvh, &surface, BVHTREE_FROM_LOOPTRI, 2);
+ BKE_bvhtree_from_mesh_get(&surface_bvh, surface_eval, BVHTREE_FROM_LOOPTRI, 2);
BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh); });
const float3 center_ray_start_su = world_to_surface_mat * center_ray_start_wo;
@@ -222,6 +229,9 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
const float3 center_ray_start_cu = world_to_curves_mat * center_ray_start_wo;
const float3 center_ray_end_cu = world_to_curves_mat * center_ray_end_wo;
+ const bke::crazyspace::GeometryDeformation deformation =
+ bke::crazyspace::get_evaluated_curves_deformation(depsgraph, curves_object);
+
const std::optional<float3> brush_position_optional_cu = find_curves_brush_position(
curves,
center_ray_start_cu,
@@ -229,7 +239,8 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
brush_radius_re,
region,
rv3d,
- curves_object);
+ curves_object,
+ deformation.positions);
if (!brush_position_optional_cu.has_value()) {
/* Nothing found. */
return std::nullopt;
@@ -258,7 +269,7 @@ std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
const Depsgraph &depsgraph,
const ARegion &region,
const View3D &v3d,
- const CurvesSculptTransforms &transforms,
+ const CurvesSurfaceTransforms &transforms,
const BVHTreeFromMesh &surface_bvh,
const float2 &brush_pos_re,
const float brush_radius_re)
@@ -345,7 +356,7 @@ void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &n
{
/* Find the accumulated length of each point in the original curve,
* treating it as a poly curve for performance reasons and simplicity. */
- Array<float> orig_lengths(length_parameterize::lengths_num(positions.size(), false));
+ Array<float> orig_lengths(length_parameterize::segments_num(positions.size(), false));
length_parameterize::accumulate_lengths<float3>(positions, false, orig_lengths);
const float orig_total_length = orig_lengths.last();
@@ -363,11 +374,10 @@ void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &n
Array<int> indices(positions.size() - 1);
Array<float> factors(positions.size() - 1);
- length_parameterize::create_samples_from_sorted_lengths(
- orig_lengths, new_lengths, false, indices, factors);
+ length_parameterize::sample_at_lengths(orig_lengths, new_lengths, indices, factors);
Array<float3> new_positions(positions.size() - 1);
- length_parameterize::linear_interpolation<float3>(positions, indices, factors, new_positions);
+ length_parameterize::interpolate<float3>(positions, indices, factors, new_positions);
positions.drop_back(1).copy_from(new_positions);
positions.last() = new_last_position;
}
@@ -381,18 +391,26 @@ CurvesSculptCommonContext::CurvesSculptCommonContext(const bContext &C)
this->rv3d = CTX_wm_region_view3d(&C);
}
-CurvesSculptTransforms::CurvesSculptTransforms(const Object &curves_ob, const Object *surface_ob)
+void report_missing_surface(ReportList *reports)
{
- this->curves_to_world = curves_ob.obmat;
- this->world_to_curves = this->curves_to_world.inverted();
-
- if (surface_ob != nullptr) {
- this->surface_to_world = surface_ob->obmat;
- this->world_to_surface = this->surface_to_world.inverted();
- this->surface_to_curves = this->world_to_curves * this->surface_to_world;
- this->curves_to_surface = this->world_to_surface * this->curves_to_world;
- this->surface_to_curves_normal = this->surface_to_curves.inverted().transposed();
- }
+ BKE_report(reports, RPT_WARNING, TIP_("Missing surface mesh"));
+}
+
+void report_missing_uv_map_on_original_surface(ReportList *reports)
+{
+ BKE_report(
+ reports, RPT_WARNING, TIP_("Missing UV map for attaching curves on original surface"));
+}
+
+void report_missing_uv_map_on_evaluated_surface(ReportList *reports)
+{
+ BKE_report(
+ reports, RPT_WARNING, TIP_("Missing UV map for attaching curves on evaluated surface"));
+}
+
+void report_invalid_uv_map(ReportList *reports)
+{
+ BKE_report(reports, RPT_WARNING, TIP_("Invalid UV map: UV islands must not overlap"));
}
} // namespace blender::ed::sculpt_paint