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authorHans Goudey <h.goudey@me.com>2022-09-08 05:41:39 +0300
committerHans Goudey <h.goudey@me.com>2022-09-08 05:41:39 +0300
commitd5934974219135102f364f57c45a8b1465e2b8d9 (patch)
tree415beea6d138085505b74d52301ff913781203dd /source/blender/editors/sculpt_paint/curves_sculpt_density.cc
parent17bc29253070f1707acd40c75e4a0e5c53704b24 (diff)
Cleanup: Use C++ methods to retrieve attribute accessors
Replace `mesh_attributes`, `mesh_attributes_for_write` and the point cloud versions with methods on the `Mesh` and `PointCloud` types. This makes them friendlier to use and improves readability. Differential Revision: https://developer.blender.org/D15907
Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_density.cc')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_density.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_density.cc b/source/blender/editors/sculpt_paint/curves_sculpt_density.cc
index 2e03e907e34..c33ee5e0727 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_density.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_density.cc
@@ -137,9 +137,9 @@ struct DensityAddOperationExecutor {
/* Find UV map. */
VArraySpan<float2> surface_uv_map;
if (curves_id_orig_->surface_uv_map != nullptr) {
- surface_uv_map = bke::mesh_attributes(*surface_orig_)
+ surface_uv_map = surface_orig_->attributes()
.lookup<float2>(curves_id_orig_->surface_uv_map, ATTR_DOMAIN_CORNER);
- surface_uv_map_eval_ = bke::mesh_attributes(*surface_eval_)
+ surface_uv_map_eval_ = surface_eval_->attributes()
.lookup<float2>(curves_id_orig_->surface_uv_map,
ATTR_DOMAIN_CORNER);
}