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authorJacques Lucke <jacques@blender.org>2022-07-22 16:39:41 +0300
committerJacques Lucke <jacques@blender.org>2022-07-22 16:39:41 +0300
commit1f94b56d774440d08eb92f2a7a47b9a6a7aa7b84 (patch)
tree06928c94d524852c7031aa310d578691735dc0a8 /source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
parent98bf714b37c1f1b05a162b6ffdaca367b312de1f (diff)
Curves: support sculpting on deformed curves
Previously, curves sculpt tools only worked on original data. This was very limiting, because one could effectively only sculpt the curves when all procedural effects were turned off. This patch adds support for curves sculpting while looking the result of procedural effects (like deformation based on the surface mesh). This functionality is also known as "crazy space" support in Blender. For more details see D15407. Differential Revision: https://developer.blender.org/D15407
Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_ops.cc')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_ops.cc51
1 files changed, 29 insertions, 22 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
index 47e0fe3a61a..9271309d922 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc
@@ -9,6 +9,8 @@
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
#include "BKE_paint.h"
#include "WM_api.h"
@@ -24,6 +26,7 @@
#include "ED_view3d.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "DNA_brush_types.h"
#include "DNA_curves_types.h"
@@ -122,7 +125,7 @@ static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(
case CURVES_SCULPT_TOOL_SNAKE_HOOK:
return new_snake_hook_operation();
case CURVES_SCULPT_TOOL_ADD:
- return new_add_operation(C, op.reports);
+ return new_add_operation();
case CURVES_SCULPT_TOOL_GROW_SHRINK:
return new_grow_shrink_operation(mode, C);
case CURVES_SCULPT_TOOL_SELECTION_PAINT:
@@ -176,6 +179,7 @@ static void stroke_update_step(bContext *C,
StrokeExtension stroke_extension;
RNA_float_get_array(stroke_element, "mouse", stroke_extension.mouse_position);
stroke_extension.pressure = RNA_float_get(stroke_element, "pressure");
+ stroke_extension.reports = op->reports;
if (!op_data->operation) {
stroke_extension.is_first = true;
@@ -1129,14 +1133,21 @@ static int min_distance_edit_invoke(bContext *C, wmOperator *op, const wmEvent *
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
- Object &curves_ob = *CTX_data_active_object(C);
- Curves &curves_id = *static_cast<Curves *>(curves_ob.data);
- Object &surface_ob = *curves_id.surface;
- Mesh &surface_me = *static_cast<Mesh *>(surface_ob.data);
+ Object &curves_ob_orig = *CTX_data_active_object(C);
+ Curves &curves_id_orig = *static_cast<Curves *>(curves_ob_orig.data);
+ Object &surface_ob_orig = *curves_id_orig.surface;
+ Object *surface_ob_eval = DEG_get_evaluated_object(depsgraph, &surface_ob_orig);
+ if (surface_ob_eval == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+ Mesh *surface_me_eval = BKE_object_get_evaluated_mesh(surface_ob_eval);
+ if (surface_me_eval == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
- BVHTreeFromMesh surface_bvh;
- BKE_bvhtree_from_mesh_get(&surface_bvh, &surface_me, BVHTREE_FROM_LOOPTRI, 2);
- BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh); });
+ BVHTreeFromMesh surface_bvh_eval;
+ BKE_bvhtree_from_mesh_get(&surface_bvh_eval, surface_me_eval, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_eval); });
const int2 mouse_pos_int_re{event->mval};
const float2 mouse_pos_re{mouse_pos_int_re};
@@ -1145,23 +1156,22 @@ static int min_distance_edit_invoke(bContext *C, wmOperator *op, const wmEvent *
ED_view3d_win_to_segment_clipped(
depsgraph, region, v3d, mouse_pos_re, ray_start_wo, ray_end_wo, true);
- const float4x4 surface_to_world_mat = surface_ob.obmat;
- const float4x4 world_to_surface_mat = surface_to_world_mat.inverted();
+ const CurvesSurfaceTransforms transforms{curves_ob_orig, &surface_ob_orig};
- const float3 ray_start_su = world_to_surface_mat * ray_start_wo;
- const float3 ray_end_su = world_to_surface_mat * ray_end_wo;
+ const float3 ray_start_su = transforms.world_to_surface * ray_start_wo;
+ const float3 ray_end_su = transforms.world_to_surface * ray_end_wo;
const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
BVHTreeRayHit ray_hit;
ray_hit.dist = FLT_MAX;
ray_hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh.tree,
+ BLI_bvhtree_ray_cast(surface_bvh_eval.tree,
ray_start_su,
ray_direction_su,
0.0f,
&ray_hit,
- surface_bvh.raycast_callback,
- &surface_bvh);
+ surface_bvh_eval.raycast_callback,
+ &surface_bvh_eval);
if (ray_hit.index == -1) {
WM_report(RPT_ERROR, "Cursor must be over the surface mesh");
return OPERATOR_CANCELLED;
@@ -1169,16 +1179,13 @@ static int min_distance_edit_invoke(bContext *C, wmOperator *op, const wmEvent *
const float3 hit_pos_su = ray_hit.co;
const float3 hit_normal_su = ray_hit.no;
- const float4x4 curves_to_world_mat = curves_ob.obmat;
- const float4x4 world_to_curves_mat = curves_to_world_mat.inverted();
- const float4x4 surface_to_curves_mat = world_to_curves_mat * surface_to_world_mat;
- const float4x4 surface_to_curves_normal_mat = surface_to_curves_mat.inverted().transposed();
- const float3 hit_pos_cu = surface_to_curves_mat * hit_pos_su;
- const float3 hit_normal_cu = math::normalize(surface_to_curves_normal_mat * hit_normal_su);
+ const float3 hit_pos_cu = transforms.surface_to_curves * hit_pos_su;
+ const float3 hit_normal_cu = math::normalize(transforms.surface_to_curves_normal *
+ hit_normal_su);
MinDistanceEditData *op_data = MEM_new<MinDistanceEditData>(__func__);
- op_data->curves_to_world_mat = curves_to_world_mat;
+ op_data->curves_to_world_mat = transforms.curves_to_world;
op_data->normal_cu = hit_normal_cu;
op_data->pos_cu = hit_pos_cu;
op_data->initial_mouse = event->xy;