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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-09 16:54:13 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-10 15:49:49 +0400
commitf93bc7693a530632455d3ec7acc4bce54a1f85bc (patch)
treed0e067438cbc547875b3cb77e53904c5ea2a537d /source/blender/editors/sculpt_paint/paint_cursor.c
parent19e627cab34a04a3d01b2e3a868b7bf91d56e8f9 (diff)
Backport revisions for the 2.70a releasev2.70a
d2660a0, 6e99fb0, 58c22d8, 83f2012 + ff21f6a, a7ed1db. cc6b106 7997e38, 9d4b54b, efb48fc, 3fc293c, 29f359c, 77c1d17, 92a539e, c626462, f48828b, 6452d9f, 765d077, 74518b2, af16d46, 8da4936, 6babbf5, f0106d2, f88776b, ee72cba, 467596d, e21a7b3, eed3974, 71a2ff1, ccf9afd, 44d6c68, 30fdfc3, b69809c, b0a8e4c, bd57ec6, 3b0832d, 2a25676, 3977b76, fb25a86, 9bbb30b, 51abc2b, 0ebade5, 2c0e32f, 3deaf7d, ea01b24, c61eb64, f3db038, a6fb670, eedde31, b66a954, 7ff123c, f5b79df, 7148c97, 54a8753, fcaa018, 4c73001, 7a21330, 07578be, e9a64e2, fd3de8b, ae792e9, b7712a7 + 3600622, d9557d0, 6d973b8, 688257d, 4acb57a, 95ac6bc, Also backported openmp changes to sculpt making it so number of real CPU cores is used as a number of threads here.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_cursor.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c15
1 files changed, 13 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 1a5ccc8f8bd..a3e69a1024b 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -45,6 +45,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_image.h"
+#include "BKE_node.h"
#include "BKE_paint.h"
#include "BKE_colortools.h"
@@ -60,6 +61,10 @@
* removed eventually (TODO) */
#include "sculpt_intern.h"
+#ifdef _OPENMP
+#include <omp.h>
+#endif
+
/* TODOs:
*
* Some of the cursor drawing code is doing non-draw stuff
@@ -197,6 +202,9 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
pool = BKE_image_pool_new();
+ if (mtex->tex && mtex->tex->nodetree)
+ ntreeTexBeginExecTree(mtex->tex->nodetree); /* has internal flag to detect it only does it once */
+
#pragma omp parallel for schedule(static)
for (j = 0; j < size; j++) {
int i;
@@ -241,7 +249,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(mtex, x, y, rgba, pool);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, omp_get_thread_num());
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -249,7 +257,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, omp_get_thread_num());
avg += br->texture_sample_bias;
@@ -272,6 +280,9 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
}
}
+ if (mtex->tex && mtex->tex->nodetree)
+ ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
+
if (pool)
BKE_image_pool_free(pool);