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authorCampbell Barton <ideasman42@gmail.com>2018-07-02 19:45:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-02 19:45:26 +0300
commitdbe1b07e058db33a9e806d8e9808463d563d4aa5 (patch)
tree79ba8e3a9adc48cb55f5e7f35f82f1d90bc6e2b5 /source/blender/editors/sculpt_paint/paint_cursor.c
parent73c577d46a2fd99c519ce7ef0fd9deb3b914099f (diff)
Cleanup: right shift
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_cursor.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c50
1 files changed, 28 insertions, 22 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 769f6116dc6..f503ab37230 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -257,9 +257,10 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
int size;
bool refresh;
- eOverlayControlFlags invalid = (primary) ? (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY) :
- (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY);
-
+ eOverlayControlFlags invalid = (
+ (primary) ?
+ (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY) :
+ (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY));
target = (primary) ? &primary_snap : &secondary_snap;
refresh =
@@ -495,9 +496,10 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
-static int project_brush_radius(ViewContext *vc,
- float radius,
- const float location[3])
+static int project_brush_radius(
+ ViewContext *vc,
+ float radius,
+ const float location[3])
{
float view[3], nonortho[3], ortho[3], offset[3], p1[2], p2[2];
@@ -568,10 +570,8 @@ static bool sculpt_get_brush_geometry(
if (hit) {
Brush *brush = BKE_paint_brush(paint);
- *pixel_radius =
- project_brush_radius(vc,
- BKE_brush_unprojected_radius_get(scene, brush),
- location);
+ *pixel_radius = project_brush_radius(
+ vc, BKE_brush_unprojected_radius_get(scene, brush), location);
if (*pixel_radius == 0)
*pixel_radius = BKE_brush_size_get(scene, brush);
@@ -590,15 +590,18 @@ static bool sculpt_get_brush_geometry(
/* Draw an overlay that shows what effect the brush's texture will
* have on brush strength */
-static void paint_draw_tex_overlay(UnifiedPaintSettings *ups, Brush *brush,
- ViewContext *vc, int x, int y, float zoom, bool col, bool primary)
+static void paint_draw_tex_overlay(
+ UnifiedPaintSettings *ups, Brush *brush,
+ ViewContext *vc, int x, int y, float zoom, bool col, bool primary)
{
rctf quad;
/* check for overlay mode */
MTex *mtex = (primary) ? &brush->mtex : &brush->mask_mtex;
- bool valid = (primary) ? (brush->overlay_flags & BRUSH_OVERLAY_PRIMARY) != 0 :
- (brush->overlay_flags & BRUSH_OVERLAY_SECONDARY) != 0;
+ bool valid = (
+ (primary) ?
+ (brush->overlay_flags & BRUSH_OVERLAY_PRIMARY) != 0 :
+ (brush->overlay_flags & BRUSH_OVERLAY_SECONDARY) != 0);
int overlay_alpha = (primary) ? brush->texture_overlay_alpha : brush->mask_overlay_alpha;
if (!(mtex->tex) || !((mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) ||
@@ -709,8 +712,9 @@ static void paint_draw_tex_overlay(UnifiedPaintSettings *ups, Brush *brush,
/* Draw an overlay that shows what effect the brush's texture will
* have on brush strength */
-static void paint_draw_cursor_overlay(UnifiedPaintSettings *ups, Brush *brush,
- ViewContext *vc, int x, int y, float zoom)
+static void paint_draw_cursor_overlay(
+ UnifiedPaintSettings *ups, Brush *brush,
+ ViewContext *vc, int x, int y, float zoom)
{
rctf quad;
/* check for overlay mode */
@@ -779,8 +783,9 @@ static void paint_draw_cursor_overlay(UnifiedPaintSettings *ups, Brush *brush,
}
}
-static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
- ViewContext *vc, int x, int y, float zoom, ePaintMode mode)
+static void paint_draw_alpha_overlay(
+ UnifiedPaintSettings *ups, Brush *brush,
+ ViewContext *vc, int x, int y, float zoom, ePaintMode mode)
{
/* color means that primary brush texture is colured and secondary is used for alpha/mask control */
bool col = ELEM(mode, ePaintTextureProjective, ePaintTexture2D, ePaintVertex) ? true : false;
@@ -951,8 +956,9 @@ static void paint_draw_curve_cursor(Brush *brush)
/* Special actions taken when paint cursor goes over mesh */
/* TODO: sculpt only for now */
-static void paint_cursor_on_hit(UnifiedPaintSettings *ups, Brush *brush, ViewContext *vc,
- const float location[3])
+static void paint_cursor_on_hit(
+ UnifiedPaintSettings *ups, Brush *brush, ViewContext *vc,
+ const float location[3])
{
float unprojected_radius, projected_radius;
@@ -969,8 +975,8 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups, Brush *brush, ViewCon
}
/* convert brush radius from 2D to 3D */
- unprojected_radius = paint_calc_object_space_radius(vc, location,
- projected_radius);
+ unprojected_radius = paint_calc_object_space_radius(
+ vc, location, projected_radius);
/* scale 3D brush radius by pressure */
if (ups->stroke_active && BKE_brush_use_size_pressure(vc->scene, brush))