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authorBastien Montagne <bastien@blender.org>2020-12-29 16:43:12 +0300
committerBastien Montagne <bastien@blender.org>2021-01-06 18:25:39 +0300
commit6672cbeb236444541037e728759792b1208df0da (patch)
tree9b5248e4566a601673fcc538e007d2e6f549795a /source/blender/editors/sculpt_paint/paint_curve_undo.c
parenta584aef4703aeefe0843f3b8aa2c1e863f825aef (diff)
Fix T84202: Sculpt lasso mask crash after remesh.
'Caused'/revealed by rBd29a720c45e5: Operators that fully re-create the mesh would previously rely on `sculpt_update_object` called from update code to get required sculpt-specific data layers re-added to the new mesh. Now instead put all code adding data to orig mesh for sculpt purpose into a new util function (`BKE_sculpt_ensure_orig_mesh_data`), and call that function when entering sculpt mode, and from voxel remesher code. This is contonuing effort to more clearly separate orig data from evaluated data handling/usage in sculpt code. TODO: there are likely other code paths that would need to call that new function? Reviewers: @sergey, @pablodp606 Subscribers:
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_curve_undo.c')
0 files changed, 0 insertions, 0 deletions