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authorBastien Montagne <bastien@blender.org>2020-11-12 12:41:33 +0300
committerBastien Montagne <bastien@blender.org>2020-11-12 12:47:50 +0300
commitbc090387ace9cf041455fa01e68d61551c47e18f (patch)
tree20aa9a855f24aefd1d2a43bff476e15669a0d4c8 /source/blender/editors/sculpt_paint/paint_hide.c
parentfb4113defb46cf7ae0409336a714eb1a79cd6817 (diff)
Fix T82388: Sculpt mode: Unexpected undo behavior.
Issue exposed by rB4c7b1766a7f1. Main idea is that non-memfile first undo step should check into previous memfile and tag the ID it is editing as `future_changed`. That way, when we go back and undo to the memfile, said IDs are properly detected as changed and re-read from the memfile. Otherwise, undo system sees them as unchanged, and just re-use the current data instead. Note that currently only Sculpt mode seems affected (probably because it is storing the mode switch itself as a Sculpt undo step instead of a memfile one), but similar action might be needed in some other cases too. Maniphest Tasks: T82388 Differential Revision: https://developer.blender.org/D9510
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index e5d682c27d9..da627c6b7db 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -366,10 +366,10 @@ static int hide_show_exec(bContext *C, wmOperator *op)
/* Start undo. */
switch (action) {
case PARTIALVIS_HIDE:
- SCULPT_undo_push_begin("Hide area");
+ SCULPT_undo_push_begin(ob, "Hide area");
break;
case PARTIALVIS_SHOW:
- SCULPT_undo_push_begin("Show area");
+ SCULPT_undo_push_begin(ob, "Show area");
break;
}