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authorSergey Sharybin <sergey.vfx@gmail.com>2018-09-06 18:06:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-09-11 17:37:02 +0300
commit3fbdcefa174dd85972b7b63c0955e3a8d42f6943 (patch)
tree6b1d4b1538f18e847f2e12204a79d89b937edc28 /source/blender/editors/sculpt_paint/paint_hide.c
parent998a80435819387ce88d922d7fd7049e8e27b7bf (diff)
Subdiv: Initial implementation of CCG
Attempts to substitude CCGDM with an OpenSubdiv based structure which has less abstraction levels. The missing part in this substitude is a face pointers which old CCGDM/multires code was using to stitch faces (averaging boundaries). Another curial bit missing: "reshaping" of multires CD_MDISPS to the state of new PBVH grids. The new code is only available when OpenSubdiv modifier is enabled (WITH_OPENSUBDIV_MODIFIER=ON) and with debug value of 128. This is so this WIP code is not interfering with current production machines in the studio. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3685
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index a0589623f92..0336928a7c9 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -391,8 +391,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
clip_planes_from_rect(C, clip_planes, &rect);
- Mesh *me_eval_deform = mesh_get_eval_deform(depsgraph, CTX_data_scene(C), ob, CD_MASK_BAREMESH);
- pbvh = BKE_sculpt_object_pbvh_ensure(ob, me_eval_deform);
+ pbvh = BKE_sculpt_object_pbvh_ensure(depsgraph, ob);
BLI_assert(ob->sculpt->pbvh == pbvh);
get_pbvh_nodes(pbvh, &nodes, &totnode, clip_planes, area);