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authorCampbell Barton <ideasman42@gmail.com>2018-02-19 04:20:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-19 07:54:06 +0300
commit7f65ab86e59f25e718213287273705cfd34e1746 (patch)
tree159ecb2d3d1fa4dbdc23f1da6df24879bcbda2ec /source/blender/editors/sculpt_paint/paint_hide.c
parent1beb6b43c162f657607b49df9d583b38a160d683 (diff)
Cleanup: sync vertex-paint and sculpt from 2.8
Sync API changes from 2.8 to master.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index d085c6953da..a49fe9c929a 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -417,7 +417,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
MEM_freeN(nodes);
/* end undo */
- sculpt_undo_push_end(C);
+ sculpt_undo_push_end();
/* ensure that edges and faces get hidden as well (not used by
* sculpt but it looks wrong when entering editmode otherwise) */