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authorCampbell Barton <ideasman42@gmail.com>2012-12-15 19:59:25 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-15 19:59:25 +0400
commita6bee579e9c6e144f731072b93d004af7b2011c5 (patch)
treef44dfba3568e909d66386fed9bb58e0d529a8b4e /source/blender/editors/sculpt_paint/paint_hide.c
parent21a9fa908954e82e11fe11b67b708edcad6e9dcc (diff)
move pbvh into BKE, it used many BKE bad level includes.
now blenlib/BLI doesn't depend on any blenkern/BKE functions, there are still some bad level includes but these are only to access G.background and the blender version define.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index bdd73cd6db3..36fe4715fc0 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -37,7 +37,6 @@
#include "BLI_bitmap.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
-#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
#include "DNA_mesh_types.h"
@@ -45,6 +44,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_pbvh.h"
#include "BKE_ccg.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"