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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-27 15:23:10 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-27 15:24:49 +0300
commit0901a72b6b36b0bc0d2b0783a949e66dcb17a91c (patch)
tree942cba14c0efb8a7f50779db310b42ef2a802903 /source/blender/editors/sculpt_paint/paint_hide.c
parentc5db0272d4befa4ee8c7da8dec8932e379a7275f (diff)
Cleanup: use consistent clipping plane sign convention
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_hide.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index cfb42407fb7..3463ceb7341 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -309,7 +309,6 @@ static void clip_planes_from_rect(bContext *C,
view3d_operator_needs_opengl(C);
ED_view3d_viewcontext_init(C, &vc, depsgraph);
ED_view3d_clipping_calc(&bb, clip_planes, vc.ar, vc.obact, rect);
- negate_m4(clip_planes);
}
/* If mode is inside, get all PBVH nodes that lie at least partially