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authorCampbell Barton <ideasman42@gmail.com>2013-08-29 14:34:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-29 14:34:09 +0400
commit291ad172a1aacea96a460387cc420d96c8d63e63 (patch)
tree896aa3412487d6167bf6374e2ccc0eb91c692958 /source/blender/editors/sculpt_paint/paint_image.c
parent1b8da326ba36caeb79fd5ebdc9e93283ab0cc648 (diff)
follow up on r59628, setting modes now ensures that other modes exit first,
this was only done in some cases before and it was possible to enable weightpaint+sculpt at the same time when enabling sculpt by directly running the mode switching operator. add generic function to ensure a compatible mode before entering the new mode (added to each operators exec function)
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c35
1 files changed, 17 insertions, 18 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index fcf00d4ab2c..feff02fa121 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -82,6 +82,7 @@
#include "UI_view2d.h"
#include "ED_image.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_uvedit.h"
@@ -1006,9 +1007,12 @@ void PAINT_OT_sample_color(wmOperatorType *ot)
static int texture_paint_toggle_poll(bContext *C)
{
- if (CTX_data_edit_object(C))
+ Object *ob = CTX_data_active_object(C);
+ if (ob == NULL || ob->type != OB_MESH)
return 0;
- if (CTX_data_active_object(C) == NULL)
+ if (!ob->data || ((ID *)ob->data)->lib)
+ return 0;
+ if (CTX_data_edit_object(C))
return 0;
return 1;
@@ -1018,25 +1022,20 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- Mesh *me = NULL;
-
- if (ob == NULL)
- return OPERATOR_CANCELLED;
-
- if (BKE_object_obdata_is_libdata(ob)) {
- BKE_report(op->reports, RPT_ERROR, "Cannot edit external libdata");
- return OPERATOR_CANCELLED;
+ const int mode_flag = OB_MODE_TEXTURE_PAINT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
+ Mesh *me;
+
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
}
me = BKE_mesh_from_object(ob);
- if (!(ob->mode & OB_MODE_TEXTURE_PAINT) && !me) {
- BKE_report(op->reports, RPT_ERROR, "Can only enter texture paint mode for mesh objects");
- return OPERATOR_CANCELLED;
- }
-
- if (ob->mode & OB_MODE_TEXTURE_PAINT) {
- ob->mode &= ~OB_MODE_TEXTURE_PAINT;
+ if (ob->mode & mode_flag) {
+ ob->mode &= ~mode_flag;
if (U.glreslimit != 0)
GPU_free_images();
@@ -1045,7 +1044,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
toggle_paint_cursor(C, 0);
}
else {
- ob->mode |= OB_MODE_TEXTURE_PAINT;
+ ob->mode |= mode_flag;
if (me->mtface == NULL)
me->mtface = CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,