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authorCampbell Barton <ideasman42@gmail.com>2010-03-05 23:22:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-05 23:22:17 +0300
commit0d9cb646248c11f052a6523e49269eb097c1d659 (patch)
treecb7efe74f906e4f9c56f5463384aaf55fb97153a /source/blender/editors/sculpt_paint/paint_image.c
parent6fd13b904cc2bd7cde48dbd9334d1a9ececc1480 (diff)
reprojection
- blend in the projected image by its alpha rather then copy its alpha. this way you can easily mask out areas not to touch. - undo was crashing.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c22
1 files changed, 21 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 3e0d5fdb2fa..cfac7fcf13c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -3534,6 +3534,18 @@ static void blend_color_mix_float(float *cp, const float *cp1, const float *cp2,
cp[3]= mfac*cp1[3] + fac*cp2[3];
}
+static void blend_color_mix_rgb(unsigned char *cp, const unsigned char *cp1, const unsigned char *cp2, const int fac)
+{
+ /* this and other blending modes previously used >>8 instead of /255. both
+ are not equivalent (>>8 is /256), and the former results in rounding
+ errors that can turn colors black fast after repeated blending */
+ const int mfac= 255-fac;
+
+ cp[0]= (mfac*cp1[0]+fac*cp2[0])/255;
+ cp[1]= (mfac*cp1[1]+fac*cp2[1])/255;
+ cp[2]= (mfac*cp1[2]+fac*cp2[2])/255;
+}
+
static void do_projectpaint_clone(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask)
{
if (ps->is_airbrush==0 && mask < 1.0f) {
@@ -3785,7 +3797,8 @@ static void *do_projectpaint_thread(void *ph_v)
else {
/* reprojection! */
bicubic_interpolation_color(ps->reproject_ibuf, projPixel->newColor.ch, NULL, projPixel->projCoSS[0], projPixel->projCoSS[1]);
- blend_color_mix(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (int)(mask*255));
+ if(projPixel->newColor.ch[3])
+ blend_color_mix_rgb(projPixel->pixel.ch_pt, projPixel->origColor.ch, projPixel->newColor.ch, (mask*projPixel->newColor.ch[3]));
}
}
/* done painting */
@@ -5353,6 +5366,11 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
ps.source= PROJ_SRC_CAM;
+ scene->toolsettings->imapaint.flag |= IMAGEPAINT_DRAWING;
+
+ undo_paint_push_begin(UNDO_PAINT_IMAGE, "Image Paint",
+ image_undo_restore, image_undo_free);
+
/* allocate and initialize spacial data structures */
project_paint_begin(&ps);
@@ -5379,6 +5397,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_paint_end(&ps);
+ scene->toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
+
return OPERATOR_FINISHED;
}