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authorBrecht Van Lommel <brecht@blender.org>2022-05-20 18:54:43 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-05-23 16:34:50 +0300
commiteb5e7d0a31eed698909c23ab0ca89c8fd4929365 (patch)
tree6332d3f66107492795254d4fbc0f8f3beccfb156 /source/blender/editors/sculpt_paint/paint_image.cc
parent469ee7ff1529a1b28ce0b300835ebc42d5c5362f (diff)
Cleanup: clarify what is scene linear color space in conversion conversion
* Rename ambiguous rgb to scene_linear in some places * Precompute matrices to directly go to scene instead of through XYZ * Make function signatures more consistent
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image.cc')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.cc4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.cc b/source/blender/editors/sculpt_paint/paint_image.cc
index 572e5b78b74..a313489885d 100644
--- a/source/blender/editors/sculpt_paint/paint_image.cc
+++ b/source/blender/editors/sculpt_paint/paint_image.cc
@@ -359,9 +359,7 @@ void paint_brush_color_get(struct Scene *scene,
}
/* Gradient / Color-band colors are not considered #PROP_COLOR_GAMMA.
* Brush colors are expected to be in sRGB though. */
- IMB_colormanagement_scene_linear_to_srgb_v3(color_gr);
-
- copy_v3_v3(color, color_gr);
+ IMB_colormanagement_scene_linear_to_srgb_v3(color, color_gr);
}
else {
copy_v3_v3(color, BKE_brush_color_get(scene, br));