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author | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 16:57:41 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 16:57:41 +0300 |
commit | 30f65b54a78edc2a974ba93fefa86534fe2b7ff4 (patch) | |
tree | 030cf43b7c2cbd649a2e8758bf319a5b76a29aef /source/blender/editors/sculpt_paint/paint_image_2d.c | |
parent | 9052c6fafa87654c9a45ce0d5b9ecee073ec1a5b (diff) | |
parent | 3657bb514130ce2d28c407432d6f10202a68c92a (diff) |
Merge branch 'master' into draw-colormanagementdraw-colormanagement
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_2d.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_2d.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c index 7f71110b360..a667c7062e6 100644 --- a/source/blender/editors/sculpt_paint/paint_image_2d.c +++ b/source/blender/editors/sculpt_paint/paint_image_2d.c @@ -1646,7 +1646,7 @@ void paint_2d_stroke(void *ps, continue; } - ImBuf *ibuf = BKE_image_acquire_ibuf(s->image, &tile->iuser, NULL); + ImBuf *ibuf = tile->canvas; /* OCIO_TODO: float buffers are now always linear, so always use color correction * this should probably be changed when texture painting color space is supported @@ -1711,6 +1711,7 @@ void *paint_2d_new_stroke(bContext *C, wmOperator *op, int mode) } if (ibuf->channels != 4) { + BKE_image_release_ibuf(s->image, ibuf, NULL); BKE_report(op->reports, RPT_WARNING, "Image requires 4 color channels to paint"); MEM_freeN(s->tiles); MEM_freeN(s); |