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authorCampbell Barton <ideasman42@gmail.com>2019-10-01 19:08:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-10-01 19:13:50 +0300
commita513586cd23e14c79f23fe14297bdca78019ec14 (patch)
tree95da60f3ebd6735b785db1bdd9a9567c89eb5289 /source/blender/editors/sculpt_paint/paint_image_2d.c
parent8ce14aa21f45653ab33bdd9e6e20cea3f09fa873 (diff)
Cleanup: remove ED_image_paint_tile_remove_masks_all
Masks are now temporary, not part of the persistent undo tiles. Now they're always freed after the stroke.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_2d.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 58ea00d6740..4f1ae10aa62 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -1455,8 +1455,6 @@ static void paint_2d_canvas_free(ImagePaintState *s)
paint_delete_blur_kernel(s->blurkernel);
MEM_freeN(s->blurkernel);
}
-
- ED_image_paint_tile_remove_masks_all();
}
void paint_2d_stroke(void *ps,