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authorCampbell Barton <ideasman42@gmail.com>2019-04-21 17:18:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-21 23:30:04 +0300
commit0ac990d088d553c27f5360f62e142e99f087890a (patch)
treeef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/sculpt_paint/paint_image_proj.c
parentf8b2268f4fbe92a1860c525f70fdc293304575ff (diff)
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c40
1 files changed, 26 insertions, 14 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 50340210932..6b4951d1ca4 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1131,7 +1131,8 @@ static bool check_seam(const ProjPaintState *ps,
i1_fidx = BKE_MESH_TESSTRI_VINDEX_ORDER(lt_vtri, i1);
i2_fidx = BKE_MESH_TESSTRI_VINDEX_ORDER(lt_vtri, i2);
- /* Only need to check if 'i2_fidx' is valid because we know i1_fidx is the same vert on both faces */
+ /* Only need to check if 'i2_fidx' is valid because
+ * we know i1_fidx is the same vert on both faces. */
if (i2_fidx != -1) {
const float *lt_tri_uv[3] = {PS_LOOPTRI_AS_UV_3(ps->poly_to_loop_uv, lt)};
Image *tpage = project_paint_face_paint_image(ps, tri_index);
@@ -1392,11 +1393,11 @@ static void insert_seam_vert_array(const ProjPaintState *ps,
}
}
-/*
- * Be tricky with flags, first 4 bits are PROJ_FACE_SEAM0 to 4, last 4 bits are PROJ_FACE_NOSEAM0 to 4
- * 1<<i - where i is (0-3)
+/**
+ * Be tricky with flags, first 4 bits are #PROJ_FACE_SEAM0 to 4,
+ * last 4 bits are #PROJ_FACE_NOSEAM0 to 4. `1 << i` - where i is `(0..3)`.
*
- * If we're multithreadng, make sure threads are locked when this is called
+ * If we're multithreadng, make sure threads are locked when this is called.
*/
static void project_face_seams_init(const ProjPaintState *ps,
MemArena *arena,
@@ -1427,7 +1428,8 @@ static void project_face_seams_init(const ProjPaintState *ps,
insert_seam_vert_array(ps, arena, tri_index, fidx[0], ibuf_x, ibuf_y);
if (other_face != -1) {
- /* Check if the other seam is already set. We don't want to insert it in the list twice. */
+ /* Check if the other seam is already set.
+ * We don't want to insert it in the list twice. */
if ((ps->faceSeamFlags[other_face] & (PROJ_FACE_SEAM0 << other_fidx)) == 0) {
ps->faceSeamFlags[other_face] |= PROJ_FACE_SEAM0 << other_fidx;
insert_seam_vert_array(ps, arena, other_face, other_fidx, ibuf_x, ibuf_y);
@@ -2205,17 +2207,21 @@ static float len_squared_v2v2_alt(const float v1[2], const float v2_1, const flo
return x * x + y * y;
}
-/* note, use a squared value so we can use len_squared_v2v2
- * be sure that you have done a bounds check first or this may fail */
-/* only give bucket_bounds as an arg because we need it elsewhere */
+/**
+ * \note Use a squared value so we can use #len_squared_v2v2
+ * be sure that you have done a bounds check first or this may fail.
+ *
+ * Only give \a bucket_bounds as an arg because we need it elsewhere.
+ */
static bool project_bucket_isect_circle(const float cent[2],
const float radius_squared,
const rctf *bucket_bounds)
{
- /* Would normally to a simple intersection test, however we know the bounds of these 2 already intersect
- * so we only need to test if the center is inside the vertical or horizontal bounds on either axis,
- * this is even less work then an intersection test
+ /* Would normally to a simple intersection test,
+ * however we know the bounds of these 2 already intersect so we only need to test
+ * if the center is inside the vertical or horizontal bounds on either axis,
+ * this is even less work then an intersection test.
*/
#if 0
if (BLI_rctf_isect_pt_v(bucket_bounds, cent))
@@ -3027,7 +3033,8 @@ static void project_paint_face_init(const ProjPaintState *ps,
&uv_clip_tot,
do_backfacecull || ps->do_occlude);
- /* sometimes this happens, better just allow for 8 intersectiosn even though there should be max 6 */
+ /* Sometimes this happens, better just allow for 8 intersections
+ * even though there should be max 6 */
#if 0
if (uv_clip_tot > 6) {
printf("this should never happen! %d\n", uv_clip_tot);
@@ -3132,7 +3139,12 @@ static void project_paint_face_init(const ProjPaintState *ps,
(face_seam_flag & PROJ_FACE_SEAM_INIT2) == 0) {
project_face_seams_init(ps, arena, tri_index, 0, true, ibuf->x, ibuf->y);
face_seam_flag = ps->faceSeamFlags[tri_index];
- //printf("seams - %d %d %d %d\n", flag&PROJ_FACE_SEAM0, flag&PROJ_FACE_SEAM1, flag&PROJ_FACE_SEAM2);
+# if 0
+ printf("seams - %d %d %d %d\n",
+ flag & PROJ_FACE_SEAM0,
+ flag & PROJ_FACE_SEAM1,
+ flag & PROJ_FACE_SEAM2);
+# endif
}
if ((face_seam_flag & (PROJ_FACE_SEAM0 | PROJ_FACE_SEAM1 | PROJ_FACE_SEAM2)) == 0) {