diff options
author | Julian Eisel <julian@blender.org> | 2020-04-03 14:25:03 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2020-04-03 14:34:50 +0300 |
commit | 905c0269f302e8e0e7a27dda8d5256fdcd06ce60 (patch) | |
tree | 1c720d4f0069879d5b4c0c9ea8db867106920d4f /source/blender/editors/sculpt_paint/paint_image_proj.c | |
parent | 1a69384e76e2b1ab11c87a582eb2cdf26386ac59 (diff) |
Cleanup: Rename ScrArea variables from sa to area
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 6494e53e182..0b99806109a 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -6224,13 +6224,13 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) int maxsize; char err_out[256] = "unknown"; - ScrArea *sa = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_VIEW3D, 0); - if (!sa) { + ScrArea *area = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_VIEW3D, 0); + if (!area) { BKE_report(op->reports, RPT_ERROR, "No 3D viewport found to create image from"); return OPERATOR_CANCELLED; } - ARegion *region = BKE_area_find_region_active_win(sa); + ARegion *region = BKE_area_find_region_active_win(area); if (!region) { BKE_report(op->reports, RPT_ERROR, "No 3D viewport found to create image from"); return OPERATOR_CANCELLED; @@ -6250,7 +6250,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) /* Create a copy of the overlays where they are all turned off, except the * texture paint overlay opacity */ - View3D *v3d = sa->spacedata.first; + View3D *v3d = area->spacedata.first; View3D v3d_copy = *v3d; v3d_copy.gridflag = 0; v3d_copy.flag2 = 0; |