diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-08 13:16:37 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-08 13:17:22 +0300 |
commit | 7b6af843c2bdef9c9ab6d00100d93192a8e769c0 (patch) | |
tree | 1dae0407c639733739a2e281547f54d8e8a93614 /source/blender/editors/sculpt_paint/paint_image_proj.c | |
parent | 55606dbdbcd33fb8ba2ee41284fc1c5c35977815 (diff) |
Cleanup: getting rid of G.main.
Sometimes one needs a *lot* of changes for a single G.main... :/
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 8e1d47db61a..96aa4b17788 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -5025,6 +5025,7 @@ void paint_proj_stroke( /* clone gets special treatment here to avoid going through image initialization */ if (ps_handle->is_clone_cursor_pick) { + Main *bmain = CTX_data_main(C); Scene *scene = ps_handle->scene; View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); @@ -5033,7 +5034,7 @@ void paint_proj_stroke( view3d_operator_needs_opengl(C); - if (!ED_view3d_autodist(scene, ar, v3d, mval_i, cursor, false, NULL)) + if (!ED_view3d_autodist(bmain, scene, ar, v3d, mval_i, cursor, false, NULL)) return; ED_region_tag_redraw(ar); @@ -5445,6 +5446,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) ImBuf *ibuf; char filename[FILE_MAX]; + Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); ToolSettings *settings = scene->toolsettings; int w = settings->imapaint.screen_grab_size[0]; @@ -5460,7 +5462,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) if (h > maxsize) h = maxsize; ibuf = ED_view3d_draw_offscreen_imbuf( - scene, CTX_wm_view3d(C), CTX_wm_region(C), + bmain, scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL, NULL, NULL, err_out); if (!ibuf) { |