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authorJeroen Bakker <jbakker>2021-12-07 12:14:27 +0300
committerJeroen Bakker <jeroen@blender.org>2021-12-07 12:33:23 +0300
commite2f0b4a0cbe5934dbd591caa53f9259eee431cee (patch)
tree7afb67d5b4add1b8f1f4512353afb2d249f15904 /source/blender/editors/sculpt_paint/paint_image_proj.c
parent1de363662427ff66693106b4bbde46337d651842 (diff)
Cleanup: Use rcti marking dirty regions when texture painting.
Dirty regions when painting are not using rcti. Meaning less understandable code. Found issue when refactoring the image_gpu partial update. In a future change gpu partial update API will be using rcti also what makes the code even cleaner. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D13260
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c32
1 files changed, 10 insertions, 22 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 33166988f7d..3e5d8e812d2 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4649,13 +4649,7 @@ static void project_paint_end(ProjPaintState *ps)
/* 1 = an undo, -1 is a redo. */
static void partial_redraw_single_init(ImagePaintPartialRedraw *pr)
{
- pr->x1 = INT_MAX;
- pr->y1 = INT_MAX;
-
- pr->x2 = -1;
- pr->y2 = -1;
-
- pr->enabled = 1;
+ BLI_rcti_init_minmax(&pr->dirty_region);
}
static void partial_redraw_array_init(ImagePaintPartialRedraw *pr)
@@ -4671,16 +4665,11 @@ static bool partial_redraw_array_merge(ImagePaintPartialRedraw *pr,
ImagePaintPartialRedraw *pr_other,
int tot)
{
- bool touch = 0;
+ bool touch = false;
while (tot--) {
- pr->x1 = min_ii(pr->x1, pr_other->x1);
- pr->y1 = min_ii(pr->y1, pr_other->y1);
-
- pr->x2 = max_ii(pr->x2, pr_other->x2);
- pr->y2 = max_ii(pr->y2, pr_other->y2);
-
- if (pr->x2 != -1) {
- touch = 1;
+ BLI_rcti_do_minmax_rcti(&pr->dirty_region, &pr_other->dirty_region);
+ if (!BLI_rcti_is_empty(&pr->dirty_region)) {
+ touch = true;
}
pr++;
@@ -4703,7 +4692,7 @@ static bool project_image_refresh_tagged(ProjPaintState *ps)
/* look over each bound cell */
for (i = 0; i < PROJ_BOUNDBOX_SQUARED; i++) {
pr = &(projIma->partRedrawRect[i]);
- if (pr->x2 != -1) { /* TODO: use 'enabled' ? */
+ if (BLI_rcti_is_valid(&pr->dirty_region)) {
set_imapaintpartial(pr);
imapaint_image_update(NULL, projIma->ima, projIma->ibuf, &projIma->iuser, true);
redraw = 1;
@@ -5117,11 +5106,10 @@ static void do_projectpaint_mask_f(ProjPaintState *ps, ProjPixel *projPixel, flo
static void image_paint_partial_redraw_expand(ImagePaintPartialRedraw *cell,
const ProjPixel *projPixel)
{
- cell->x1 = min_ii(cell->x1, (int)projPixel->x_px);
- cell->y1 = min_ii(cell->y1, (int)projPixel->y_px);
-
- cell->x2 = max_ii(cell->x2, (int)projPixel->x_px + 1);
- cell->y2 = max_ii(cell->y2, (int)projPixel->y_px + 1);
+ rcti rect_to_add;
+ BLI_rcti_init(
+ &rect_to_add, projPixel->x_px, projPixel->x_px + 1, projPixel->y_px, projPixel->y_px + 1);
+ BLI_rcti_do_minmax_rcti(&cell->dirty_region, &rect_to_add);
}
static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)