diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-04-07 11:00:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-07 11:00:08 +0400 |
commit | b95e8268412eebffdf9c6b9d6ba63aab780bec06 (patch) | |
tree | e7f3f04802c33c5ef01ad2a0f8ee66a1ae6da50f /source/blender/editors/sculpt_paint/paint_intern.h | |
parent | e51841cbca2ab4be47fc5dcfa36857505bb114da (diff) |
Code cleanup: remove unused functions and convert int -> bool
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_intern.h | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index af9ac6dd89d..cae785973bf 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -181,12 +181,12 @@ void SCULPT_OT_uv_sculpt_stroke(struct wmOperatorType *ot); /* Convert the object-space axis-aligned bounding box (expressed as * its minimum and maximum corners) into a screen-space rectangle, * returns zero if the result is empty */ -int paint_convert_bb_to_rect(struct rcti *rect, - const float bb_min[3], - const float bb_max[3], - const struct ARegion *ar, - struct RegionView3D *rv3d, - struct Object *ob); +bool paint_convert_bb_to_rect(struct rcti *rect, + const float bb_min[3], + const float bb_max[3], + const struct ARegion *ar, + struct RegionView3D *rv3d, + struct Object *ob); /* Get four planes in object-space that describe the projection of * screen_rect from screen into object-space (essentially converting a @@ -200,8 +200,6 @@ void paint_calc_redraw_planes(float planes[4][4], float paint_calc_object_space_radius(struct ViewContext *vc, const float center[3], float pixel_radius); float paint_get_tex_pixel(struct MTex *mtex, float u, float v, struct ImagePool *pool, int thread); void paint_get_tex_pixel_col(struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread); -int imapaint_pick_face(struct ViewContext *vc, const int mval[2], unsigned int *index, unsigned int totface); -void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, const int xy[2], float uv[2]); void brush_drawcursor_texpaint_uvsculpt(struct bContext *C, int x, int y, void *customdata); void paint_sample_color(const struct bContext *C, struct ARegion *ar, int x, int y); |