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authorJason Hays <jason_hays22@mymail.eku.edu>2011-07-12 23:06:06 +0400
committerJason Hays <jason_hays22@mymail.eku.edu>2011-07-12 23:06:06 +0400
commit9a808e7b8cef56befc0e54b254571b41afe242e3 (patch)
tree76a3b3733b1d016ac785eddf1e7f268f8dbe46f3 /source/blender/editors/sculpt_paint/paint_intern.h
parent30412f85aaa3916e656aac5b236c147dfd67501f (diff)
Lots of incomplete changes:
Weight Paint Vertex Select tweaked to act like edit mode's select and Circle select was added, but clipping is not working properly for either. Select all was added too, but to the Q key until I look into overriding A's select all bones. The select vertices checkbox was moved to the header, but it does not force face select mask to turn off yet--and it doesn't have the correct icon. There will definitely be an update tomorrow to fix the problems with all or most of the issues.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 5a0ee19d6c9..9894469fa82 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -121,6 +121,9 @@ void PAINT_OT_face_select_all(struct wmOperatorType *ot);
void PAINT_OT_face_select_inverse(struct wmOperatorType *ot);
void PAINT_OT_face_select_hide(struct wmOperatorType *ot);
void PAINT_OT_face_select_reveal(struct wmOperatorType *ot);
+/* Jason */
+void PAINT_OT_vert_select_all(struct wmOperatorType *ot);
+int vert_paint_poll(struct bContext *C);
int facemask_paint_poll(struct bContext *C);