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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/sculpt_paint/paint_intern.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 2fe585aa9ea..018d7f72bb6 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -174,7 +174,7 @@ struct VertProjHandle *ED_vpaint_proj_handle_create(struct Depsgraph *depsgraph,
void ED_vpaint_proj_handle_update(struct Depsgraph *depsgraph,
struct VertProjHandle *vp_handle,
/* runtime vars */
- struct ARegion *ar,
+ struct ARegion *region,
const float mval_fl[2]);
void ED_vpaint_proj_handle_free(struct VertProjHandle *vp_handle);
@@ -261,7 +261,7 @@ void SCULPT_OT_uv_sculpt_stroke(struct wmOperatorType *ot);
bool paint_convert_bb_to_rect(struct rcti *rect,
const float bb_min[3],
const float bb_max[3],
- const struct ARegion *ar,
+ const struct ARegion *region,
struct RegionView3D *rv3d,
struct Object *ob);
@@ -269,7 +269,7 @@ bool paint_convert_bb_to_rect(struct rcti *rect,
* screen_rect from screen into object-space (essentially converting a
* 2D screens-space bounding box into four 3D planes) */
void paint_calc_redraw_planes(float planes[4][4],
- const struct ARegion *ar,
+ const struct ARegion *region,
struct Object *ob,
const struct rcti *screen_rect);
@@ -288,7 +288,7 @@ void paint_get_tex_pixel_col(const struct MTex *mtex,
struct ColorSpace *colorspace);
void paint_sample_color(
- struct bContext *C, struct ARegion *ar, int x, int y, bool texpaint_proj, bool palette);
+ struct bContext *C, struct ARegion *region, int x, int y, bool texpaint_proj, bool palette);
void paint_stroke_operator_properties(struct wmOperatorType *ot);