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authorAntony Riakiotakis <kalast@gmail.com>2014-07-24 13:39:04 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-24 13:39:04 +0400
commitcc40925c360fe031a623311045e1b74b4618629f (patch)
treeccb4deb03740d0cedb12cf279562c9964c8327c8 /source/blender/editors/sculpt_paint/paint_intern.h
parent6e41b008e3fadf76e5a9e2f29005f192c2ed33ec (diff)
UI cleanup:
New layer in texture painting will now allow entering image parameters, similar to new image.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index f49699faad7..921992ed2f9 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -169,7 +169,7 @@ void paint_proj_stroke(const struct bContext *C, void *ps, const float prevmval_
void paint_proj_redraw(const struct bContext *C, void *pps, bool final);
void paint_proj_stroke_done(void *ps);
void paint_proj_mesh_data_ensure(bContext *C, struct Object *ob, struct wmOperator *op);
-bool proj_paint_add_slot(bContext *C, int type, struct Material *ma);
+bool proj_paint_add_slot(bContext *C, int type, struct Material *ma, struct wmOperator *op);
void paint_brush_color_get(struct Scene *scene, struct Brush *br, bool color_correction, bool invert, float distance, float pressure, float color[3], struct ColorManagedDisplay *display);
bool paint_use_opacity_masking(struct Brush *brush);