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authorAntony Riakiotakis <kalast@gmail.com>2013-03-29 18:02:28 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-03-29 18:02:28 +0400
commit57666b3ff130c2fc69788ba1faaf6225f348a0bc (patch)
treeb3f023ab6c8a8e2011e9a9d0d5246b7463e2adc7 /source/blender/editors/sculpt_paint/paint_intern.h
parent3f8bb2b079b16bd084a405672722b468bfc0a8b0 (diff)
Support for brush overlay in texture paint mode. For the image editor,
the tiled overlay is still a bit off, investigating on how to better correct this, though it may well be non trivial.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 88c18602c89..cfc40a826dd 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -41,6 +41,7 @@ struct ListBase;
struct Mesh;
struct Object;
struct PaintStroke;
+struct Paint;
struct PointerRNA;
struct rcti;
struct Scene;
@@ -51,6 +52,7 @@ struct wmEvent;
struct wmOperator;
struct wmOperatorType;
struct ImagePaintState;
+struct wmWindowManager;
enum PaintMode;
/* paint_stroke.c */
@@ -79,6 +81,7 @@ void *paint_stroke_mode_data(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
int paint_poll(struct bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
+void paint_cursor_start_explicit(struct Paint *p, struct wmWindowManager *wm, int (*poll)(struct bContext *C));
/* paint_vertex.c */
int weight_paint_poll(struct bContext *C);