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authorLukas Stockner <lukas.stockner@freenet.de>2020-10-31 03:55:44 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2020-10-31 03:57:39 +0300
commit523414dda2bf81b69b1c04e1145ac21758fa4268 (patch)
treee93958c16fa10bd3886db505346784a2d86dbdd8 /source/blender/editors/sculpt_paint/paint_mask.c
parent316a5914bcc668d5c497881a1a0e5da81ebe7aaf (diff)
Cleanup: clang-format
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 823ab525ab2..96d34dd6145 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -999,8 +999,9 @@ static void sculpt_gesture_trim_normals_update(SculptGestureContext *sgcontext)
/* Get the origin and normal that are going to be used for calculating the depth and position the
* trimming geometry. */
-static void sculpt_gesture_trim_shape_origin_normal_get(
- SculptGestureContext *sgcontext, float *r_origin, float *r_normal)
+static void sculpt_gesture_trim_shape_origin_normal_get(SculptGestureContext *sgcontext,
+ float *r_origin,
+ float *r_normal)
{
SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation;
/* Use the view origin and normal in world space. The trimming mesh coordinates are