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authorPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:16:15 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-06-29 19:20:09 +0300
commit5d31ef08205768f6e591e838d0a42520f6c62efe (patch)
tree805cb52a17ab9903876f1ed36aa7f534a3bad0f6 /source/blender/editors/sculpt_paint/paint_mask.c
parent3aced11d79cd44c17732e80bf997f700df341bc4 (diff)
Remove Threaded Sculpt option
Threaded Sculpt is now always enabled by default. If it causes performance problems compared single threaded sculpt it should be considered a bug. Reviewed By: sergey Maniphest Tasks: T77638 Differential Revision: https://developer.blender.org/D7960
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 07a6b2873f4..d0fa5213e33 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -169,7 +169,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
};
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
@@ -344,7 +344,7 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
};
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
@@ -533,7 +533,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.value = value;
TaskParallelSettings settings;
- BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
+ BKE_pbvh_parallel_range_settings(&settings, true, totnode);
BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {