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authorAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:36:33 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:40:02 +0400
commitf0675b14d84392e65c9e746752defa707335626c (patch)
tree063c281b5b063d506d9a46bb1970e69f33975470 /source/blender/editors/sculpt_paint/paint_mask.c
parentec30d711ccfc28be494580df38d4fce9c0a00875 (diff)
Refactoring/cleanup, borrowed from soc-2013-paint branch.
* Move symmetry options to the paint struct (where all paint systems can make use of it) * Rename draw_pressure to stroke_active. This is what is really checked on those occasions that this is used. Also move turning on/off of this option to the stroke level and avoid doing it on every stroke system. * Rename BRUSH_RESTORE_MESH to BRUSH_DRAG_DOT. In image painting this won't restore any mesh, so better have a name that is directly linked to what the flag actually does.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 9b906c460e3..c421080956b 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -165,15 +165,15 @@ static int is_effected(float planes[4][4], const float co[3])
static void flip_plane(float out[4], const float in[4], const char symm)
{
- if (symm & SCULPT_SYMM_X)
+ if (symm & PAINT_SYMM_X)
out[0] = -in[0];
else
out[0] = in[0];
- if (symm & SCULPT_SYMM_Y)
+ if (symm & PAINT_SYMM_Y)
out[1] = -in[1];
else
out[1] = in[1];
- if (symm & SCULPT_SYMM_Z)
+ if (symm & PAINT_SYMM_Z)
out[2] = -in[2];
else
out[2] = in[2];
@@ -198,7 +198,7 @@ int do_sculpt_mask_box_select(ViewContext *vc, rcti *rect, bool select, bool UNU
PBVH *pbvh;
PBVHNode **nodes;
int totnode, i, symmpass;
- int symm = sd->flags & 7;
+ int symm = sd->paint.symmetry_flags & 7;
mode = PAINT_MASK_FLOOD_VALUE;
value = select ? 1.0 : 0.0;