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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-09 17:27:04 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-10 18:36:12 +0300
commit6c302d6529ec5283334e5ef40d07cc46534f5020 (patch)
treef54712920f8ea8a108f456a8279433c6a1d564a3 /source/blender/editors/sculpt_paint/paint_mask.c
parent86042b7ced948cda215f002c125c8d850887eff0 (diff)
Sculpt: use TBB instead of BLI_task for multithreading
This solves performance issues on some computers where there is significant threading overhead. Rather than doing the complicated work of optimizing our own task scheduler, use TBB which appears to work well. The downside is that we have another thread pool, but it is already there when using OpenVDB voxel remesh. For future releases we can switch to using TBB to replace our task scheduler implementation entirely, and use the same thread pool for BLI_task, Cycles, Mantaflow, etc. Differential Revision: https://developer.blender.org/D6030
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index a93e55685d2..d160fba4013 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -166,9 +166,9 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.value = value,
};
- TaskParallelSettings settings;
+ PBVHParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
+ BKE_pbvh_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -343,9 +343,9 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.clip_planes_final = clip_planes_final,
};
- TaskParallelSettings settings;
+ PBVHParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
+ BKE_pbvh_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -532,9 +532,9 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
- TaskParallelSettings settings;
+ PBVHParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
+ BKE_pbvh_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);