Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2017-09-27 18:38:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-09-27 18:47:37 +0300
commit4f616c93f7cb8c8c8e038bc0c949c931242971c2 (patch)
treef696051e640c757ef2fdacce463d04b7ebb32838 /source/blender/editors/sculpt_paint/paint_ops.c
parent2de5e14f53e9a439ae87deb16f816ec71445c1ba (diff)
Vertex/Weight Paint: Use PBVH for painting
2016 GSOC project by @nathanvollmer, see D2150 - Mirrored painting and radial symmetry, like in sculpt mode. - Volume based splash prevention, which avoids painting vertices far away from the 3D brush location. - Normal based splash prevention, which avoids painting vertices with normals opposite the normal at the 3D brush location. - Blur mode now uses a nearest neighbor average. - Average mode, which averages the color/weight of the vertices within the brush - Smudge mode, which pulls the colors/weights along the direction of the brush - RGB^2 color blending, which gives a more accurate blend between two colors - multithreading support. (PBVH leaves are painted in parallel.) - Foreground/background color picker in vertex paint
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_ops.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 123a70d5044..4ebf14ed0b9 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1613,6 +1613,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
keymap->poll = vertex_paint_mode_poll;
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PAINT_OT_brush_colors_flip", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", SKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap,