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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-08 01:15:24 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-15 19:55:26 +0300 |
commit | 6dda0779fcdef704a17ed3c0150073f77534d5e5 (patch) | |
tree | 75ff973318633c8ee757b202f1aa1f993663d48b /source/blender/editors/sculpt_paint/paint_stroke.c | |
parent | 0fed1bea65d0f7f9e2f7ef58fa2e68ac3595e661 (diff) |
Fix T80625: Trimming tools not working with transformed objects
The code to handle object transforms was wrong. Now the trimming mesh
and depts is calculated in world space, using the real view origin and
normal and then stored in object space in the mesh and in the original
coordinates array. As now both meshes for the boolean operation are in
the same object space, the space conversion code can also be removed
from the boolean function.
Reviewed By: sergey
Maniphest Tasks: T80625
Differential Revision: https://developer.blender.org/D8852
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_stroke.c')
0 files changed, 0 insertions, 0 deletions