diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2013-08-01 21:14:20 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2013-08-01 21:14:20 +0400 |
commit | 6fe4ec1bdc4f8ef147e8d7db15162872004130da (patch) | |
tree | 65a82ff34fde1b1da4bca96154b15879bdf9e329 /source/blender/editors/sculpt_paint/paint_stroke.c | |
parent | 7eeaefb97ccf49d5a2cb801766fe765722e533b7 (diff) |
Fix a very irritating problem of our stroke system. On small brushes,
the space stroke would be repeated on unneeded subpixel precision. Since
this is not really useful, enforce spacing to be at least one pixel.
This makes small brushes quite more responsive.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_stroke.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 576bbecb561..36e1b1feb38 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -375,13 +375,13 @@ static float paint_space_stroke_spacing(const Scene *scene, PaintStroke *stroke, /* apply spacing pressure */ if (stroke->brush->flag & BRUSH_SPACING_PRESSURE) - spacing = max_ff(1.0f, spacing * (1.5f - spacing_pressure)); + spacing = spacing * (1.5f - spacing_pressure); /* stroke system is used for 2d paint too, so we need to account for * the fact that brush can be scaled there. */ spacing *= stroke->zoom_2d; - return (size_clamp * spacing / 50.0f); + return max_ff(1.0, size_clamp * spacing / 50.0f); } static float paint_space_stroke_spacing_variable(const Scene *scene, PaintStroke *stroke, float pressure, float dpressure, float length) |