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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 16:38:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commitbf1b622dd962416fef94ccb2f47878eced31e20d (patch)
tree8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/sculpt_paint/paint_stroke.c
parent10558d6973be8fc461a4b8aad734ba0881d18e85 (diff)
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_stroke.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 071042e6728..52cdebf3fd5 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -143,7 +143,7 @@ static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata
if (stroke && brush) {
GPU_line_smooth(true);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
ARegion *region = stroke->vc.region;
@@ -161,7 +161,7 @@ static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata
immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(GPU_BLEND_NONE);
GPU_line_smooth(false);
}
}