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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-09 16:54:13 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-10 15:49:49 +0400
commitf93bc7693a530632455d3ec7acc4bce54a1f85bc (patch)
treed0e067438cbc547875b3cb77e53904c5ea2a537d /source/blender/editors/sculpt_paint/paint_utils.c
parent19e627cab34a04a3d01b2e3a868b7bf91d56e8f9 (diff)
Backport revisions for the 2.70a releasev2.70a
d2660a0, 6e99fb0, 58c22d8, 83f2012 + ff21f6a, a7ed1db. cc6b106 7997e38, 9d4b54b, efb48fc, 3fc293c, 29f359c, 77c1d17, 92a539e, c626462, f48828b, 6452d9f, 765d077, 74518b2, af16d46, 8da4936, 6babbf5, f0106d2, f88776b, ee72cba, 467596d, e21a7b3, eed3974, 71a2ff1, ccf9afd, 44d6c68, 30fdfc3, b69809c, b0a8e4c, bd57ec6, 3b0832d, 2a25676, 3977b76, fb25a86, 9bbb30b, 51abc2b, 0ebade5, 2c0e32f, 3deaf7d, ea01b24, c61eb64, f3db038, a6fb670, eedde31, b66a954, 7ff123c, f5b79df, 7148c97, 54a8753, fcaa018, 4c73001, 7a21330, 07578be, e9a64e2, fd3de8b, ae792e9, b7712a7 + 3600622, d9557d0, 6d973b8, 688257d, 4acb57a, 95ac6bc, Also backported openmp changes to sculpt making it so number of real CPU cores is used as a number of threads here.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_utils.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index e6efba4fa0c..de09709fcce 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -164,26 +164,25 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
return len_v3(delta) / scale;
}
-float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool)
+float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
float intensity, rgba[4];
float co[3] = {u, v, 0.0f};
externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
return intensity;
}
-void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool)
+void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread)
{
float co[3] = {u, v, 0.0f};
int hasrgb;
float intensity;
hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, pool);
-
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;