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author | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:27:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-15 16:34:13 +0300 |
commit | 57ab7daa2aee436b0b0acfa00b2e2b1d28b55b2c (patch) | |
tree | 377218e81452e4e0d3f8ca3cf3c3ac5148f237b8 /source/blender/editors/sculpt_paint/paint_utils.c | |
parent | b457cae397054a1be4e60f3007995f97c198b2b6 (diff) |
GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_utils.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 697ffc32759..e914a24092e 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -299,8 +299,8 @@ static void imapaint_pick_uv(Mesh *me_eval, Scene *scene, Object *ob_eval, unsig /* get the needed opengl matrices */ GPU_viewport_size_get_i(view); - gpuGetModelViewMatrix(matrix); - gpuGetProjectionMatrix(proj); + GPU_matrix_model_view_get(matrix); + GPU_matrix_projection_get(proj); view[0] = view[1] = 0; mul_m4_m4m4(matrix, matrix, ob_eval->obmat); mul_m4_m4m4(matrix, proj, matrix); |