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authorLuca Rood <dev@lucarood.com>2017-07-21 12:53:13 +0300
committerLuca Rood <dev@lucarood.com>2017-07-21 15:47:26 +0300
commit1c4c288727214fa0588d66556a1cdf71755d70b4 (patch)
tree1433952be7e88cc7d09e8563831995290e3013ce /source/blender/editors/sculpt_paint/paint_utils.c
parent9edb7e49d7e5e69385f3a0434c568c79fad88cd8 (diff)
Pass EvaluationContext argument everywhere
Note that some little parts of code have been dissabled because eval_ctx was not available there. This should be resolved once DerivedMesh is replaced.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_utils.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 21756fc435d..f8c8d8fb41e 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -56,6 +56,8 @@
#include "BKE_paint.h"
#include "BKE_report.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -268,9 +270,9 @@ static void imapaint_tri_weights(float matrix[4][4], GLint view[4],
}
/* compute uv coordinates of mouse in face */
-static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
+static void imapaint_pick_uv(EvaluationContext *eval_ctx, Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
{
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
const int tottri = dm->getNumLoopTri(dm);
int i, findex;
float p[2], w[3], absw, minabsw;
@@ -346,13 +348,13 @@ static void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, c
}
/* returns 0 if not found, otherwise 1 */
-static int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *r_index, unsigned int totpoly)
+static int imapaint_pick_face(const bContext *C, ViewContext *vc, const int mval[2], unsigned int *r_index, unsigned int totpoly)
{
if (totpoly == 0)
return 0;
/* sample only on the exact position */
- *r_index = ED_view3d_backbuf_sample(vc, mval[0], mval[1]);
+ *r_index = ED_view3d_backbuf_sample(C, vc, mval[0], mval[1]);
if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
return 0;
@@ -418,6 +420,7 @@ void flip_qt_qt(float out[4], const float in[4], const char symm)
void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_proj, bool use_palette)
{
Scene *scene = CTX_data_scene(C);
+ EvaluationContext eval_ctx;
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = BKE_paint_palette(paint);
PaletteColor *color = NULL;
@@ -425,6 +428,8 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
unsigned int col;
const unsigned char *cp;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
CLAMP(x, 0, ar->winx);
CLAMP(y, 0, ar->winy);
@@ -449,7 +454,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (ob) {
Mesh *me = (Mesh *)ob->data;
- DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *dm = mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH);
ViewContext vc;
const int mval[2] = {x, y};
@@ -461,7 +466,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
view3d_operator_needs_opengl(C);
- if (imapaint_pick_face(&vc, mval, &faceindex, totpoly)) {
+ if (imapaint_pick_face(C, &vc, mval, &faceindex, totpoly)) {
Image *image;
if (use_material)
@@ -474,7 +479,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (ibuf && ibuf->rect) {
float uv[2];
float u, v;
- imapaint_pick_uv(scene, ob, faceindex, mval, uv);
+ imapaint_pick_uv(&eval_ctx, scene, ob, faceindex, mval, uv);
sample_success = true;
u = fmodf(uv[0], 1.0f);