diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 10:38:07 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-24 10:38:07 +0400 |
commit | ab4a2aaf4a4b2b4e416aa1f113b30362cbe0dec3 (patch) | |
tree | 81af4c18519181490074508dbe9a8d515eab634f /source/blender/editors/sculpt_paint/paint_vertex.c | |
parent | 5a90ea77bc1333efe4e1e54984a080550ed3f707 (diff) |
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 413 |
1 files changed, 207 insertions, 206 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index cb920e3f048..59c034f1cd1 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -129,12 +129,12 @@ int vertex_paint_mode_poll(bContext *C) int vertex_paint_poll(bContext *C) { - if(vertex_paint_mode_poll(C) && + if (vertex_paint_mode_poll(C) && paint_brush(&CTX_data_tool_settings(C)->vpaint->paint)) { ScrArea *sa= CTX_wm_area(C); - if(sa->spacetype==SPACE_VIEW3D) { + if (sa->spacetype==SPACE_VIEW3D) { ARegion *ar= CTX_wm_region(C); - if(ar->regiontype==RGN_TYPE_WINDOW) + if (ar->regiontype==RGN_TYPE_WINDOW) return 1; } } @@ -153,14 +153,14 @@ int weight_paint_poll(bContext *C) Object *ob= CTX_data_active_object(C); ScrArea *sa; - if( (ob != NULL) && + if ( (ob != NULL) && (ob->mode & OB_MODE_WEIGHT_PAINT) && (paint_brush(&CTX_data_tool_settings(C)->wpaint->paint) != NULL) && (sa= CTX_wm_area(C)) && (sa->spacetype == SPACE_VIEW3D) ) { ARegion *ar= CTX_wm_region(C); - if(ar->regiontype==RGN_TYPE_WINDOW) { + if (ar->regiontype==RGN_TYPE_WINDOW) { return 1; } } @@ -173,7 +173,7 @@ static VPaint *new_vpaint(int wpaint) vp->flag= VP_AREA+VP_SPRAY; - if(wpaint) + if (wpaint) vp->flag= VP_AREA; return vp; @@ -203,33 +203,33 @@ static void do_shared_vertex_tesscol(Mesh *me) short *scolmain, *scol; char *mcol; - if(me->mcol==NULL || me->totvert==0 || me->totface==0) return; + if (me->mcol==NULL || me->totvert==0 || me->totface==0) return; scolmain= MEM_callocN(4*sizeof(short)*me->totvert, "colmain"); tface= me->mtface; mface= me->mface; mcol= (char *)me->mcol; - for(a=me->totface; a>0; a--, mface++, mcol+=16) { - if((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK)==0) { + for (a=me->totface; a>0; a--, mface++, mcol+=16) { + if ((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK)==0) { scol= scolmain+4*mface->v1; scol[0]++; scol[1]+= mcol[1]; scol[2]+= mcol[2]; scol[3]+= mcol[3]; scol= scolmain+4*mface->v2; scol[0]++; scol[1]+= mcol[5]; scol[2]+= mcol[6]; scol[3]+= mcol[7]; scol= scolmain+4*mface->v3; scol[0]++; scol[1]+= mcol[9]; scol[2]+= mcol[10]; scol[3]+= mcol[11]; - if(mface->v4) { + if (mface->v4) { scol= scolmain+4*mface->v4; scol[0]++; scol[1]+= mcol[13]; scol[2]+= mcol[14]; scol[3]+= mcol[15]; } } - if(tface) tface++; + if (tface) tface++; } a= me->totvert; scol= scolmain; - while(a--) { - if(scol[0]>1) { + while (a--) { + if (scol[0]>1) { scol[1]/= scol[0]; scol[2]/= scol[0]; scol[3]/= scol[0]; @@ -240,20 +240,20 @@ static void do_shared_vertex_tesscol(Mesh *me) tface= me->mtface; mface= me->mface; mcol= (char *)me->mcol; - for(a=me->totface; a>0; a--, mface++, mcol+=16) { - if((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK)==0) { + for (a=me->totface; a>0; a--, mface++, mcol+=16) { + if ((tface && tface->mode & TF_SHAREDCOL) || (me->editflag & ME_EDIT_PAINT_MASK)==0) { scol= scolmain+4*mface->v1; mcol[1]= scol[1]; mcol[2]= scol[2]; mcol[3]= scol[3]; scol= scolmain+4*mface->v2; mcol[5]= scol[1]; mcol[6]= scol[2]; mcol[7]= scol[3]; scol= scolmain+4*mface->v3; mcol[9]= scol[1]; mcol[10]= scol[2]; mcol[11]= scol[3]; - if(mface->v4) { + if (mface->v4) { scol= scolmain+4*mface->v4; mcol[13]= scol[1]; mcol[14]= scol[2]; mcol[15]= scol[3]; } } - if(tface) tface++; + if (tface) tface++; } MEM_freeN(scolmain); @@ -271,7 +271,7 @@ void do_shared_vertexcol(Mesh *me, int do_tessface) /* if no mloopcol: do not do */ /* if mtexpoly: only the involved faces, otherwise all */ - if(me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return; + if (me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return; scol = MEM_callocN(sizeof(float)*me->totvert*5, "scol"); @@ -324,14 +324,14 @@ void do_shared_vertexcol(Mesh *me, int do_tessface) static void make_vertexcol(Object *ob) /* single ob */ { Mesh *me; - if(!ob || ob->id.lib) return; + if (!ob || ob->id.lib) return; me= get_mesh(ob); - if(me==NULL) return; - if(me->edit_btmesh) return; + if (me==NULL) return; + if (me->edit_btmesh) return; /* copies from shadedisplist to mcol */ if (!me->mloopcol) { - if(!me->mcol) { + if (!me->mcol) { CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface); } if (!me->mloopcol) { @@ -372,21 +372,21 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active) { bDeformGroup *defgroup= BLI_findlink(&ob->defbase, vgroup_active); - if(defgroup) { + if (defgroup) { bDeformGroup *curdef; int mirrdef; char name[MAXBONENAME]; flip_side_name(name, defgroup->name, FALSE); - if(strcmp(name, defgroup->name) != 0) { + if (strcmp(name, defgroup->name) != 0) { for (curdef= ob->defbase.first, mirrdef= 0; curdef; curdef=curdef->next, mirrdef++) { if (!strcmp(curdef->name, name)) { break; } } - if(curdef==NULL) { + if (curdef==NULL) { int olddef= ob->actdef; /* tsk, ED_vgroup_add sets the active defgroup */ curdef= ED_vgroup_add_name(ob, name); ob->actdef= olddef; @@ -394,7 +394,7 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active) /* curdef should never be NULL unless this is * a lamp and ED_vgroup_add_name fails */ - if(curdef) { + if (curdef) { return mirrdef; } } @@ -405,13 +405,13 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active) static void copy_vpaint_prev(VPaint *vp, unsigned int *lcol, int tot) { - if(vp->vpaint_prev) { + if (vp->vpaint_prev) { MEM_freeN(vp->vpaint_prev); vp->vpaint_prev= NULL; } vp->tot= tot; - if(lcol==NULL || tot==0) return; + if (lcol==NULL || tot==0) return; vp->vpaint_prev= MEM_mallocN(sizeof(int)*tot, "vpaint_prev"); memcpy(vp->vpaint_prev, lcol, sizeof(int)*tot); @@ -425,7 +425,7 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount) wp->wpaint_prev= NULL; } - if(dverts && dcount) { + if (dverts && dcount) { wp->wpaint_prev = MEM_mallocN (sizeof(MDeformVert)*dcount, "wpaint prev"); wp->tot = dcount; @@ -442,10 +442,10 @@ void vpaint_fill(Object *ob, unsigned int paintcol) int i, j, selected; me= get_mesh(ob); - if(me==NULL || me->totpoly==0) return; + if (me==NULL || me->totpoly==0) return; - if(!me->mloopcol) make_vertexcol(ob); - if(!me->mloopcol) return; /* possible we can't make mcol's */ + if (!me->mloopcol) make_vertexcol(ob); + if (!me->mloopcol) return; /* possible we can't make mcol's */ selected= (me->editflag & ME_EDIT_PAINT_MASK); @@ -480,18 +480,18 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight) /* mutually exclusive, could be made into a */ const short paint_selmode= ME_EDIT_PAINT_SEL_MODE(me); - if(me->totpoly==0 || me->dvert==NULL || !me->mpoly) return; + if (me->totpoly==0 || me->dvert==NULL || !me->mpoly) return; vgroup_active = ob->actdef - 1; /* if mirror painting, find the other group */ - if(me->editflag & ME_EDIT_MIRROR_X) { + if (me->editflag & ME_EDIT_MIRROR_X) { vgroup_mirror= wpaint_mirror_vgroup_ensure(ob, vgroup_active); } copy_wpaint_prev(wp, me->dvert, me->totvert); - for(index=0, mf= me->mpoly; index < me->totpoly; index++, mf++) { + for (index=0, mf= me->mpoly; index < me->totpoly; index++, mf++) { unsigned int fidx= mf->totloop - 1; if ((paint_selmode == SCE_SELECT_FACE) && !(mf->flag & ME_FACE_SEL)) { @@ -501,25 +501,26 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight) do { unsigned int vidx= me->mloop[mf->loopstart + fidx].v; - if(!me->dvert[vidx].flag) { - if((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) { + if (!me->dvert[vidx].flag) { + if ((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) { continue; } dw= defvert_verify_index(&me->dvert[vidx], vgroup_active); - if(dw) { + if (dw) { dw_prev= defvert_verify_index(wp->wpaint_prev+vidx, vgroup_active); dw_prev->weight= dw->weight; /* set the undo weight */ dw->weight= paintweight; - if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */ + if (me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */ int j= mesh_get_x_mirror_vert(ob, vidx); - if(j>=0) { + if (j>=0) { /* copy, not paint again */ - if(vgroup_mirror != -1) { + if (vgroup_mirror != -1) { dw= defvert_verify_index(me->dvert+j, vgroup_mirror); dw_prev= defvert_verify_index(wp->wpaint_prev+j, vgroup_mirror); - } else { + } + else { dw= defvert_verify_index(me->dvert+j, vgroup_active); dw_prev= defvert_verify_index(wp->wpaint_prev+j, vgroup_active); } @@ -536,7 +537,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight) { MDeformVert *dv= me->dvert; - for(index= me->totvert; index != 0; index--, dv++) { + for (index= me->totvert; index != 0; index--, dv++) { dv->flag= 0; } } @@ -560,25 +561,25 @@ void vpaint_dogamma(Scene *scene) ob= OBACT; me= get_mesh(ob); - if(!(ob->mode & OB_MODE_VERTEX_PAINT)) return; - if(me==0 || me->mcol==0 || me->totface==0) return; + if (!(ob->mode & OB_MODE_VERTEX_PAINT)) return; + if (me==0 || me->mcol==0 || me->totface==0) return; igam= 1.0/vp->gamma; - for(a=0; a<256; a++) { + for (a=0; a<256; a++) { fac= ((float)a)/255.0; fac= vp->mul*pow( fac, igam); temp= 255.9*fac; - if(temp<=0) gamtab[a]= 0; - else if(temp>=255) gamtab[a]= 255; + if (temp<=0) gamtab[a]= 0; + else if (temp>=255) gamtab[a]= 255; else gamtab[a]= temp; } a= 4*me->totface; cp= (unsigned char *)me->mcol; - while(a--) { + while (a--) { cp[1]= gamtab[ cp[1] ]; cp[2]= gamtab[ cp[2] ]; @@ -787,7 +788,7 @@ static unsigned int vpaint_blend(VPaint *vp, unsigned int col, unsigned int colo col = vpaint_blend_tool(tool, col, paintcol, alpha_i); /* if no spray, clip color adding with colorig & orig alpha */ - if((vp->flag & VP_SPRAY)==0) { + if ((vp->flag & VP_SPRAY)==0) { unsigned int testcol, a; char *cp, *ct, *co; @@ -797,14 +798,14 @@ static unsigned int vpaint_blend(VPaint *vp, unsigned int col, unsigned int colo ct= (char *)&testcol; co= (char *)&colorig; - for(a=0; a<4; a++) { - if( ct[a]<co[a] ) { - if( cp[a]<ct[a] ) cp[a]= ct[a]; - else if( cp[a]>co[a] ) cp[a]= co[a]; + for (a=0; a<4; a++) { + if ( ct[a]<co[a] ) { + if ( cp[a]<ct[a] ) cp[a]= ct[a]; + else if ( cp[a]>co[a] ) cp[a]= co[a]; } else { - if( cp[a]<co[a] ) cp[a]= co[a]; - else if( cp[a]>ct[a] ) cp[a]= ct[a]; + if ( cp[a]<co[a] ) cp[a]= co[a]; + else if ( cp[a]>ct[a] ) cp[a]= ct[a]; } } } @@ -823,25 +824,25 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x /*if(size>64.0) size= 64.0;*/ ibuf= view3d_read_backbuf(vc, x-size, y-size, x+size, y+size); - if(ibuf) { + if (ibuf) { unsigned int *rt= ibuf->rect; memset(indexar, 0, sizeof(int)*(totface+1)); size= ibuf->x*ibuf->y; - while(size--) { + while (size--) { - if(*rt) { + if (*rt) { index= WM_framebuffer_to_index(*rt); - if(index>0 && index<=totface) + if (index>0 && index<=totface) indexar[index] = 1; } rt++; } - for(a=1; a<=totface; a++) { - if(indexar[a]) indexar[tot++]= a; + for (a=1; a<=totface; a++) { + if (indexar[a]) indexar[tot++]= a; } IMB_freeImBuf(ibuf); @@ -880,7 +881,7 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, if (strength > 0.0f) { float alpha= brush_alpha_pressure * strength; - if(vp->flag & VP_NORMALS) { + if (vp->flag & VP_NORMALS) { float dvec[3]; const float *no= vert_nor + 3; @@ -978,19 +979,19 @@ static float wpaint_blend(VPaint *wp, float weight, float weight_prev, weight = wpaint_blend_tool(tool, weight, paintval, alpha); /* delay clamping until the end so multi-paint can function when the active group is at the limits */ - if(do_multipaint_totsel == FALSE) { + if (do_multipaint_totsel == FALSE) { CLAMP(weight, 0.0f, 1.0f); } /* if no spray, clip result with orig weight & orig alpha */ if ((wp->flag & VP_SPRAY) == 0) { - if(do_multipaint_totsel == FALSE) { + if (do_multipaint_totsel == FALSE) { float testw = wpaint_blend_tool(tool, weight_prev, paintval, brush_alpha_value); CLAMP(testw, 0.0f, 1.0f); if (testw < weight_prev) { - if(weight < testw) weight = testw; - else if(weight > weight_prev) weight = weight_prev; + if (weight < testw) weight = testw; + else if (weight > weight_prev) weight = weight_prev; } else { if (weight > testw) weight = testw; @@ -1023,10 +1024,10 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event) index= view3d_sample_backbuf(&vc, event->mval[0], event->mval[1]); - if(index && index<=me->totpoly) { + if (index && index<=me->totpoly) { DerivedMesh *dm= mesh_get_derived_final(vc.scene, vc.obact, CD_MASK_BAREMESH); - if(dm->getVertCo==NULL) { + if (dm->getVertCo==NULL) { BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations"); } else { @@ -1048,13 +1049,13 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event) dm->getVertCo(dm, v_idx, co); project_float_noclip(vc.ar, co, sco); len= len_squared_v2v2(mval_f, sco); - if(len < len_best) { + if (len < len_best) { len_best= len; v_idx_best= v_idx; } } while (fidx--); - if(v_idx_best != -1) { /* should always be valid */ + if (v_idx_best != -1) { /* should always be valid */ ts->vgroup_weight= defvert_find_weight(&me->dvert[v_idx_best], vgroup_active); change= TRUE; } @@ -1063,7 +1064,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event) } } - if(change) { + if (change) { /* not really correct since the brush didnt change, but redraws the toolbar */ WM_main_add_notifier(NC_BRUSH|NA_EDITED, NULL); /* ts->wpaint->paint.brush */ @@ -1093,7 +1094,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA { if (C) { wmWindow *win= CTX_wm_window(C); - if(win && win->eventstate) { + if (win && win->eventstate) { ViewContext vc; Mesh *me; @@ -1107,9 +1108,9 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA index= view3d_sample_backbuf(&vc, win->eventstate->x - vc.ar->winrct.xmin, win->eventstate->y - vc.ar->winrct.ymin); - if(index && index<=me->totpoly) { + if (index && index<=me->totpoly) { const int defbase_tot= BLI_countlist(&vc.obact->defbase); - if(defbase_tot) { + if (defbase_tot) { MPoly *mf= ((MPoly *)me->mpoly) + index-1; unsigned int fidx= mf->totloop - 1; int *groups= MEM_callocN(defbase_tot*sizeof(int), "groups"); @@ -1119,7 +1120,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA MDeformVert *dvert= me->dvert + me->mloop[mf->loopstart + fidx].v; int i= dvert->totweight; MDeformWeight *dw; - for(dw= dvert->dw; i > 0; dw++, i--) { + for (dw= dvert->dw; i > 0; dw++, i--) { if (dw->def_nr < defbase_tot) { groups[dw->def_nr]= TRUE; found= TRUE; @@ -1127,7 +1128,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA } } while (fidx--); - if(found==FALSE) { + if (found==FALSE) { MEM_freeN(groups); } else { @@ -1135,8 +1136,8 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA int totitem= 0; int i= 0; bDeformGroup *dg; - for(dg= vc.obact->defbase.first; dg && i<defbase_tot; i++, dg= dg->next) { - if(groups[i]) { + for (dg= vc.obact->defbase.first; dg && i<defbase_tot; i++, dg= dg->next) { + if (groups[i]) { item_tmp.identifier= item_tmp.name= dg->name; item_tmp.value= i; RNA_enum_item_add(&item, &totitem, &item_tmp); @@ -1324,7 +1325,7 @@ static char *gen_lock_flags(Object* ob, int defbase_tot) char *lock_flags = MEM_mallocN(defbase_tot*sizeof(char), "defflags"); bDeformGroup *defgroup; - for(i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) { + for (i = 0, defgroup = ob->defbase.first; i < defbase_tot && defgroup; defgroup = defgroup->next, i++) { lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0); is_locked |= lock_flags[i]; } @@ -1339,8 +1340,8 @@ static char *gen_lock_flags(Object* ob, int defbase_tot) static int has_locked_group_selected(int defbase_tot, const char *defbase_sel, const char *lock_flags) { int i; - for(i = 0; i < defbase_tot; i++) { - if(defbase_sel[i] && lock_flags[i]) { + for (i = 0; i < defbase_tot; i++) { + if (defbase_sel[i] && lock_flags[i]) { return TRUE; } } @@ -1352,11 +1353,11 @@ static int has_locked_group_selected(int defbase_tot, const char *defbase_sel, c static int has_unselected_unlocked_bone_group(int defbase_tot, char *defbase_sel, int selected, char *lock_flags, char *vgroup_validmap) { int i; - if(defbase_tot == selected) { + if (defbase_tot == selected) { return FALSE; } - for(i = 0; i < defbase_tot; i++) { - if(vgroup_validmap[i] && !defbase_sel[i] && !lock_flags[i]) { + for (i = 0; i < defbase_tot; i++) { + if (vgroup_validmap[i] && !defbase_sel[i] && !lock_flags[i]) { return TRUE; } } @@ -1371,12 +1372,12 @@ static void multipaint_selection(MDeformVert *dvert, const int defbase_tot, floa MDeformWeight *dw; float val; /* make sure they are all at most 1 after the change */ - for(i = 0; i < defbase_tot; i++) { - if(defbase_sel[i]) { + for (i = 0; i < defbase_tot; i++) { + if (defbase_sel[i]) { dw = defvert_find_index(dvert, i); - if(dw && dw->weight) { + if (dw && dw->weight) { val = dw->weight * change; - if(val > 1) { + if (val > 1) { /* TODO: when the change is reduced, you need to recheck * the earlier values to make sure they are not 0 * (precision error) */ @@ -1384,17 +1385,17 @@ static void multipaint_selection(MDeformVert *dvert, const int defbase_tot, floa } /* the value should never reach zero while multi-painting if it * was nonzero beforehand */ - if(val <= 0) { + if (val <= 0) { return; } } } } /* apply the valid change */ - for(i = 0; i < defbase_tot; i++) { - if(defbase_sel[i]) { + for (i = 0; i < defbase_tot; i++) { + if (defbase_sel[i]) { dw = defvert_find_index(dvert, i); - if(dw && dw->weight) { + if (dw && dw->weight) { dw->weight = dw->weight * change; } } @@ -1419,24 +1420,24 @@ static float redistribute_change(MDeformVert *ndv, const int defbase_tot, was_change = FALSE; /* change each group by the same amount each time */ change = totchange/total_valid; - for(i = 0; i < ndv->totweight && total_valid && totchange; i++) { + for (i = 0; i < ndv->totweight && total_valid && totchange; i++) { ndw = (ndv->dw+i); /* ignore anything outside the value range */ if (ndw->def_nr < defbase_tot) { /* change only the groups with a valid status */ - if(change_status[ndw->def_nr] == change_me) { + if (change_status[ndw->def_nr] == change_me) { oldval = ndw->weight; /* if auto normalize is active, don't worry about upper bounds */ - if(do_auto_normalize == FALSE && ndw->weight + change > 1) { + if (do_auto_normalize == FALSE && ndw->weight + change > 1) { totchange -= 1-ndw->weight; ndw->weight = 1; /* stop the changes to this group */ change_status[ndw->def_nr] = changeto; total_valid--; } - else if(ndw->weight + change < 0) { /* check the lower bound */ + else if (ndw->weight + change < 0) { /* check the lower bound */ totchange -= ndw->weight; ndw->weight = 0; change_status[ndw->def_nr] = changeto; @@ -1447,7 +1448,7 @@ static float redistribute_change(MDeformVert *ndv, const int defbase_tot, ndw->weight += change; } /* see if there was a change */ - if(oldval != ndw->weight) { + if (oldval != ndw->weight) { was_change = TRUE; } } @@ -1455,7 +1456,7 @@ static float redistribute_change(MDeformVert *ndv, const int defbase_tot, } /* don't go again if there was no change, if there is no valid group, * or there is no change left */ - } while(was_change && total_valid && totchange); + } while (was_change && total_valid && totchange); /* left overs */ return totchange; } @@ -1482,17 +1483,17 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, char *change_status; - if(!lock_flags || !has_locked_group(ndv, defbase_tot, vgroup_validmap, lock_flags)) { + if (!lock_flags || !has_locked_group(ndv, defbase_tot, vgroup_validmap, lock_flags)) { return; } /* record if a group was changed, unlocked and not changed, or locked */ change_status = MEM_callocN(sizeof(char)*defbase_tot, "unlocked_unchanged"); - for(i = 0; i < defbase_tot; i++) { + for (i = 0; i < defbase_tot; i++) { ndw = defvert_find_index(ndv, i); odw = defvert_find_index(odv, i); /* the weights are zero, so we can assume a lot */ - if(!ndw || !odw) { + if (!ndw || !odw) { if (!lock_flags[i] && vgroup_validmap[i]) { defvert_verify_index(odv, i); defvert_verify_index(ndv, i); @@ -1502,10 +1503,10 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, continue; } /* locked groups should not be changed */ - if(lock_flags[i]) { + if (lock_flags[i]) { ndw->weight = odw->weight; } - else if(ndw->weight != odw->weight) { /* changed groups are handled here */ + else if (ndw->weight != odw->weight) { /* changed groups are handled here */ totchange += ndw->weight - odw->weight; changed_sum += ndw->weight; change_status[i] = 2; /* was altered already */ @@ -1518,26 +1519,26 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, } } /* if there was any change, redistribute it */ - if(total_changed) { + if (total_changed) { /* auto normalize will allow weights to temporarily go above 1 in redistribution */ - if(vgroup_validmap && total_changed < 0 && total_valid) { + if (vgroup_validmap && total_changed < 0 && total_valid) { totchange_allowed = total_valid; } /* the way you modify the unlocked+unchanged groups is different depending * on whether or not you are painting the weight(s) up or down */ - if(totchange < 0) { + if (totchange < 0) { totchange_allowed = total_valid - totchange_allowed; } else { totchange_allowed *= -1; } /* there needs to be change allowed, or you should not bother */ - if(totchange_allowed) { + if (totchange_allowed) { left_over = 0; - if(fabsf(totchange_allowed) < fabsf(totchange)) { + if (fabsf(totchange_allowed) < fabsf(totchange)) { /* this amount goes back onto the changed, unlocked weights */ left_over = fabsf(fabsf(totchange) - fabsf(totchange_allowed)); - if(totchange > 0) { + if (totchange > 0) { left_over *= -1; } } @@ -1548,9 +1549,9 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, /* move the weight evenly between the allowed groups, move excess back onto the used groups based on the change */ totchange_allowed = redistribute_change(ndv, defbase_tot, change_status, 1, -1, totchange_allowed, total_valid, do_auto_normalize); left_over += totchange_allowed; - if(left_over) { + if (left_over) { /* more than one nonzero weights were changed with the same ratio with multipaint, so keep them changed that way! */ - if(total_changed > 1 && do_multipaint) { + if (total_changed > 1 && do_multipaint) { float undo_change = get_mp_change(ndv, defbase_tot, defbase_sel, left_over); multipaint_selection(ndv, defbase_tot, undo_change, defbase_sel); } @@ -1584,12 +1585,12 @@ static float get_mp_change(MDeformVert *odv, const int defbase_tot, const char * for (i= odv->totweight; i != 0; i--, dw++) { if (dw->def_nr < defbase_tot) { - if(defbase_sel[dw->def_nr]) { + if (defbase_sel[dw->def_nr]) { selwsum += dw->weight; } } } - if(selwsum && selwsum+brush_change > 0) { + if (selwsum && selwsum+brush_change > 0) { return (selwsum+brush_change)/selwsum; } return 0.0f; @@ -1672,8 +1673,8 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi, ((wpi->lock_flags[dw->def_nr] == FALSE) && /* def_nr range has to be checked for by caller */ has_locked_group_selected(wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags) == FALSE)) { - if(wpi->do_multipaint && wpi->defbase_tot_sel > 1) { - if(change && change!=1) { + if (wpi->do_multipaint && wpi->defbase_tot_sel > 1) { + if (change && change!=1) { multipaint_selection(dv, wpi->defbase_tot, change, wpi->defbase_sel); } } @@ -1690,16 +1691,16 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi, do_weight_paint_normalize_all(dv, wpi->defbase_tot, wpi->vgroup_validmap); } - if(oldChange && wpi->do_multipaint && wpi->defbase_tot_sel > 1) { - if(tdw->weight != oldw) { - if(neww > oldw) { - if(tdw->weight <= oldw) { + if (oldChange && wpi->do_multipaint && wpi->defbase_tot_sel > 1) { + if (tdw->weight != oldw) { + if (neww > oldw) { + if (tdw->weight <= oldw) { MEM_freeN(dv_test.dw); return TRUE; } } else { - if(tdw->weight >= oldw) { + if (tdw->weight >= oldw) { MEM_freeN(dv_test.dw); return TRUE; } @@ -1716,7 +1717,7 @@ static int get_first_selected_nonzero_weight(MDeformVert *dvert, const int defba { int i; MDeformWeight *dw= dvert->dw; - for(i=0; i< dvert->totweight; i++, dw++) { + for (i=0; i< dvert->totweight; i++, dw++) { if (dw->def_nr < defbase_tot) { if (defbase_sel[dw->def_nr] && dw->weight > 0.0f) { return i; @@ -1750,7 +1751,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert const short do_multipaint_totsel = (wpi->do_multipaint && wpi->defbase_tot_sel > 1); - if(wp->flag & VP_ONLYVGROUP) { + if (wp->flag & VP_ONLYVGROUP) { dw= defvert_find_index(dv, wpi->vgroup_active); dw_prev= defvert_find_index(wp->wpaint_prev+index, wpi->vgroup_active); } @@ -1759,7 +1760,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert dw_prev= defvert_verify_index(wp->wpaint_prev+index, wpi->vgroup_active); } - if(dw==NULL || dw_prev==NULL) { + if (dw==NULL || dw_prev==NULL) { return; } @@ -1829,7 +1830,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert * can give wrong results [#26193], least confusing if normalize is done last */ /* apply mirror */ - if(index_mirr != -1) { + if (index_mirr != -1) { /* copy, not paint again */ dw_mirr->weight = dw->weight; } @@ -1899,10 +1900,10 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert tdw = dw; tdw_prev = dw_prev; change = get_mp_change(&wp->wpaint_prev[index], wpi->defbase_tot, wpi->defbase_sel, neww - oldw); - if(change) { - if(!tdw->weight) { + if (change) { + if (!tdw->weight) { i = get_first_selected_nonzero_weight(dv, wpi->defbase_tot, wpi->defbase_sel); - if(i>=0) { + if (i>=0) { tdw = &(dv->dw[i]); tdw_prev = defvert_verify_index(&wp->wpaint_prev[index], tdw->def_nr); } @@ -1910,12 +1911,12 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert change = 0; } } - if(change && tdw_prev->weight && tdw_prev->weight * change) { - if(tdw->weight != tdw_prev->weight) { + if (change && tdw_prev->weight && tdw_prev->weight * change) { + if (tdw->weight != tdw_prev->weight) { oldChange = tdw->weight/tdw_prev->weight; testw = tdw_prev->weight*change; - if( testw > tdw_prev->weight ) { - if(change > oldChange) { + if ( testw > tdw_prev->weight ) { + if (change > oldChange) { /* reset the weights and use the new change */ defvert_reset_to_prev(wp->wpaint_prev+index, dv); } @@ -1926,7 +1927,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert } } else { - if(change < oldChange) { + if (change < oldChange) { defvert_reset_to_prev(wp->wpaint_prev+index, dv); } else { @@ -1941,12 +1942,12 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert } } - if(apply_mp_locks_normalize(me, wpi, index, dw, tdw, change, oldChange, oldw, neww)) { + if (apply_mp_locks_normalize(me, wpi, index, dw, tdw, change, oldChange, oldw, neww)) { defvert_reset_to_prev(&dv_copy, dv); change = 0; oldChange = 0; } - if(dv_copy.dw) { + if (dv_copy.dw) { MEM_freeN(dv_copy.dw); } #if 0 @@ -1959,7 +1960,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert #endif /* x mirror painting */ - if(index_mirr != -1) { + if (index_mirr != -1) { /* copy, not paint again */ /* dw_mirr->weight = dw->weight; */ /* TODO, explain the logic in not assigning weight! - campbell */ @@ -1979,9 +1980,9 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ Mesh *me; me= get_mesh(ob); - if(ob->id.lib || me==NULL) return OPERATOR_PASS_THROUGH; + if (ob->id.lib || me==NULL) return OPERATOR_PASS_THROUGH; - if(ob->mode & OB_MODE_WEIGHT_PAINT) ob->mode &= ~OB_MODE_WEIGHT_PAINT; + if (ob->mode & OB_MODE_WEIGHT_PAINT) ob->mode &= ~OB_MODE_WEIGHT_PAINT; else ob->mode |= OB_MODE_WEIGHT_PAINT; @@ -1992,10 +1993,10 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ */ DAG_id_tag_update(&me->id, 0); - if(ob->mode & OB_MODE_WEIGHT_PAINT) { + if (ob->mode & OB_MODE_WEIGHT_PAINT) { Object *par; - if(wp==NULL) + if (wp==NULL) wp= scene->toolsettings->wpaint= new_vpaint(1); paint_init(&wp->paint, PAINT_CURSOR_WEIGHT_PAINT); @@ -2005,10 +2006,10 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ /* verify if active weight group is also active bone */ par= modifiers_isDeformedByArmature(ob); - if(par && (par->mode & OB_MODE_POSE)) { + if (par && (par->mode & OB_MODE_POSE)) { bArmature *arm= par->data; - if(arm->act_bone) + if (arm->act_bone) ED_vgroup_select_by_name(ob, arm->act_bone->name); } } @@ -2026,11 +2027,11 @@ static int set_wpaint(bContext *C, wmOperator *UNUSED(op)) /* toggle */ static int paint_poll_test(bContext *C) { Object *ob= CTX_data_active_object(C); - if(CTX_data_edit_object(C)) + if (CTX_data_edit_object(C)) return 0; - if(CTX_data_active_object(C)==NULL) + if (CTX_data_active_object(C)==NULL) return 0; - if(!ob->data || ((ID *)ob->data)->lib) + if (!ob->data || ((ID *)ob->data)->lib) return 0; return 1; } @@ -2075,7 +2076,7 @@ static char *wpaint_make_validmap(Object *ob) GHash *gh; int i, step1=1; - if(ob->defbase.first == NULL) { + if (ob->defbase.first == NULL) { return NULL; } @@ -2094,7 +2095,7 @@ static char *wpaint_make_validmap(Object *ob) if (md->type == eModifierType_Armature) { ArmatureModifierData *amd= (ArmatureModifierData*) md; - if(amd->object && amd->object->pose) { + if (amd->object && amd->object->pose) { bPose *pose= amd->object->pose; bPoseChannel *chan; @@ -2138,12 +2139,12 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED float mat[4][4], imat[4][4]; - if(scene->obedit) { + if (scene->obedit) { return FALSE; } me= get_mesh(ob); - if(me==NULL || me->totpoly==0) return OPERATOR_PASS_THROUGH; + if (me==NULL || me->totpoly==0) return OPERATOR_PASS_THROUGH; /* if nothing was added yet, we make dverts and a vertex deform group */ if (!me->dvert) { @@ -2154,14 +2155,14 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED /* this happens on a Bone select, when no vgroup existed yet */ if (ob->actdef <= 0) { Object *modob; - if((modob = modifiers_isDeformedByArmature(ob))) { + if ((modob = modifiers_isDeformedByArmature(ob))) { Bone *actbone= ((bArmature *)modob->data)->act_bone; - if(actbone) { + if (actbone) { bPoseChannel *pchan= get_pose_channel(modob->pose, actbone->name); - if(pchan) { + if (pchan) { bDeformGroup *dg= defgroup_find_name(ob, pchan->name); - if(dg==NULL) { + if (dg==NULL) { dg= ED_vgroup_add_name(ob, pchan->name); /* sets actdef */ } else { @@ -2173,7 +2174,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED } } } - if(ob->defbase.first==NULL) { + if (ob->defbase.first==NULL) { ED_vgroup_add(ob); } @@ -2219,7 +2220,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED copy_m3_m4(wpd->wpimat, imat); /* if mirror painting, find the other group */ - if(me->editflag & ME_EDIT_MIRROR_X) { + if (me->editflag & ME_EDIT_MIRROR_X) { wpd->vgroup_mirror = wpaint_mirror_vgroup_ensure(ob, wpd->vgroup_active); } @@ -2283,7 +2284,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P defbase_sel= MEM_mallocN(wpi.defbase_tot*sizeof(char), "wpi.defbase_sel"); wpi.defbase_tot_sel= get_selected_defgroups(ob, defbase_sel, wpi.defbase_tot); wpi.defbase_sel= defbase_sel; /* so we can stay const */ - if(wpi.defbase_tot_sel == 0 && ob->actdef > 0) wpi.defbase_tot_sel = 1; + if (wpi.defbase_tot_sel == 0 && ob->actdef > 0) wpi.defbase_tot_sel = 1; wpi.defbase_tot_unsel= wpi.defbase_tot - wpi.defbase_tot_sel; wpi.vgroup_active= wpd->vgroup_active; @@ -2303,7 +2304,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P use_vert_sel= (me->editflag & ME_EDIT_VERT_SEL) != 0; /* which faces are involved */ - if(wp->flag & VP_AREA) { + if (wp->flag & VP_AREA) { /* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */ me->editflag &= ~ME_EDIT_VERT_SEL; totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure); @@ -2311,28 +2312,28 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P } else { indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]); - if(indexar[0]) totindex= 1; + if (indexar[0]) totindex= 1; else totindex= 0; } - if(wp->flag & VP_COLINDEX) { - for(index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if (wp->flag & VP_COLINDEX) { + for (index=0; index<totindex; index++) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1); - if(mpoly->mat_nr!=ob->actcol-1) { + if (mpoly->mat_nr!=ob->actcol-1) { indexar[index]= 0; } } } } - if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { - for(index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if ((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { + for (index=0; index<totindex; index++) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1); - if((mpoly->flag & ME_FACE_SEL)==0) { + if ((mpoly->flag & ME_FACE_SEL)==0) { indexar[index]= 0; } } @@ -2347,13 +2348,13 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P else paintweight= ts->vgroup_weight; - for(index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + for (index=0; index<totindex; index++) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= me->mpoly + (indexar[index]-1); MLoop *ml = me->mloop + mpoly->loopstart; int i; - if(use_vert_sel) { + if (use_vert_sel) { for (i=0; i<mpoly->totloop; i++, ml++) { me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT); } @@ -2367,7 +2368,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) { MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int); - if(wp->flag & VP_ONLYVGROUP) + if (wp->flag & VP_ONLYVGROUP) dw_func= (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index; else dw_func= defvert_verify_index; @@ -2390,9 +2391,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P paintweight /= totw; } - for(index=0; index<totindex; index++) { + for (index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= me->mpoly + (indexar[index]-1); MLoop *ml=me->mloop+mpoly->loopstart; int i; @@ -2403,7 +2404,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if (me->dvert[vidx].flag) { alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx, mval, brush_size_pressure, brush_alpha_pressure); - if(alpha) { + if (alpha) { do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight); } me->dvert[vidx].flag= 0; @@ -2430,14 +2431,14 @@ static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke) Object *ob= CTX_data_active_object(C); struct WPaintData *wpd= paint_stroke_mode_data(stroke); - if(wpd) { - if(wpd->vertexcosnos) + if (wpd) { + if (wpd->vertexcosnos) MEM_freeN(wpd->vertexcosnos); MEM_freeN(wpd->indexar); if (wpd->vgroup_validmap) MEM_freeN((void *)wpd->vgroup_validmap); - if(wpd->lock_flags) + if (wpd->lock_flags) MEM_freeN((void *)wpd->lock_flags); MEM_freeN(wpd); @@ -2447,13 +2448,13 @@ static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke) copy_wpaint_prev(ts->wpaint, NULL, 0); /* and particles too */ - if(ob->particlesystem.first) { + if (ob->particlesystem.first) { ParticleSystem *psys; int i; - for(psys= ob->particlesystem.first; psys; psys= psys->next) { - for(i=0; i<PSYS_TOT_VG; i++) { - if(psys->vgroup[i]==ob->actdef) { + for (psys= ob->particlesystem.first; psys; psys= psys->next) { + for (i=0; i<PSYS_TOT_VG; i++) { + if (psys->vgroup[i]==ob->actdef) { psys->recalc |= PSYS_RECALC_RESET; break; } @@ -2543,15 +2544,15 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */ me= get_mesh(ob); - if(me==NULL || object_data_is_libdata(ob)) { + if (me==NULL || object_data_is_libdata(ob)) { ob->mode &= ~OB_MODE_VERTEX_PAINT; return OPERATOR_PASS_THROUGH; } - if(me && me->mloopcol==NULL) make_vertexcol(ob); + if (me && me->mloopcol==NULL) make_vertexcol(ob); /* toggle: end vpaint */ - if(ob->mode & OB_MODE_VERTEX_PAINT) { + if (ob->mode & OB_MODE_VERTEX_PAINT) { ob->mode &= ~OB_MODE_VERTEX_PAINT; } @@ -2561,7 +2562,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */ if (ob->mode & OB_MODE_WEIGHT_PAINT) set_wpaint(C, op); - if(vp==NULL) + if (vp==NULL) vp= scene->toolsettings->vpaint= new_vpaint(0); paint_cursor_start(C, vertex_paint_poll); @@ -2677,12 +2678,12 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent /* context checks could be a poll() */ me= get_mesh(ob); - if(me==NULL || me->totpoly==0) + if (me==NULL || me->totpoly==0) return OPERATOR_PASS_THROUGH; - if(me->mloopcol==NULL) + if (me->mloopcol==NULL) make_vertexcol(ob); - if(me->mloopcol==NULL) + if (me->mloopcol==NULL) return OPERATOR_CANCELLED; /* make mode data storage */ @@ -2733,13 +2734,13 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int brush_alpha_pressure_i; - if((vp->flag & VP_COLINDEX && mface->mat_nr!=ob->actcol-1) || + if ((vp->flag & VP_COLINDEX && mface->mat_nr!=ob->actcol-1) || ((me->editflag & ME_EDIT_PAINT_MASK) && !(mface->flag & ME_FACE_SEL))) return; if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) { unsigned int fcol1= mcol_blend( mcol[0], mcol[1], 128); - if(mface->v4) { + if (mface->v4) { unsigned int fcol2= mcol_blend( mcol[2], mcol[3], 128); vpd->paintcol= mcol_blend( fcol1, fcol2, 128); } @@ -2750,7 +2751,7 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, brush_alpha_pressure_i = (int)(brush_alpha_pressure*255.0f); - for(i = 0; i < (mface->v4 ? 4 : 3); ++i) { + for (i = 0; i < (mface->v4 ? 4 : 3); ++i) { alpha = calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval, brush_size_pressure, brush_alpha_pressure); if (alpha) { @@ -2785,7 +2786,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, int brush_alpha_pressure_i = (int)(brush_alpha_pressure*255.0f); - if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) { + if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) { unsigned int blend[4] = {0}; unsigned int tcol; char *col; @@ -2816,7 +2817,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*ml->v, mval, brush_size_pressure, brush_alpha_pressure); - if(alpha > 0.0f) { + if (alpha > 0.0f) { const int alpha_i = (int)(alpha*255.0f); lcol[i] = vpaint_blend(vp, lcol[i], lcolorig[i], vpd->paintcol, alpha_i, brush_alpha_pressure_i); } @@ -2888,34 +2889,34 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* which faces are involved */ - if(vp->flag & VP_AREA) { + if (vp->flag & VP_AREA) { totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure); } else { indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]); - if(indexar[0]) totindex= 1; + if (indexar[0]) totindex= 1; else totindex= 0; } - if(vp->flag & VP_COLINDEX) { - for(index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if (vp->flag & VP_COLINDEX) { + for (index=0; index<totindex; index++) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1); - if(mpoly->mat_nr!=ob->actcol-1) { + if (mpoly->mat_nr!=ob->actcol-1) { indexar[index]= 0; } } } } - if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { - for(index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if ((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { + for (index=0; index<totindex; index++) { + if (indexar[index] && indexar[index]<=me->totpoly) { MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1); - if((mpoly->flag & ME_FACE_SEL)==0) + if ((mpoly->flag & ME_FACE_SEL)==0) indexar[index]= 0; } } @@ -2924,9 +2925,9 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P swap_m4m4(vc->rv3d->persmat, mat); - for(index=0; index<totindex; index++) { + for (index=0; index<totindex; index++) { - if(indexar[index] && indexar[index]<=me->totpoly) { + if (indexar[index] && indexar[index]<=me->totpoly) { vpaint_paint_poly(vp, vpd, ob, indexar[index]-1, mval, brush_size_pressure, brush_alpha_pressure, flip); } } @@ -2934,7 +2935,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P swap_m4m4(vc->rv3d->persmat, mat); /* was disabled because it is slow, but necessary for blur */ - if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) { + if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) { int do_tessface = vpd->use_fast_update; do_shared_vertexcol(me, do_tessface); } @@ -2953,7 +2954,7 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke) ToolSettings *ts= CTX_data_tool_settings(C); struct VPaintData *vpd= paint_stroke_mode_data(stroke); - if(vpd->vertexcosnos) + if (vpd->vertexcosnos) MEM_freeN(vpd->vertexcosnos); MEM_freeN(vpd->indexar); |