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authorCampbell Barton <ideasman42@gmail.com>2013-03-17 23:55:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-17 23:55:10 +0400
commit3dababa7ecab02d0c2be03f2230e479cba7686ad (patch)
tree2ebbc1a7f74d9ff5150731a58c5485d53e9c695f /source/blender/editors/sculpt_paint/paint_vertex.c
parent09c41019a8ecb259b2376b5c22c99f54b59f8f24 (diff)
code cleanup: name mesh functions more consistently, also use bools for mesh args.
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 2bdcda1430d..9ba50e95d81 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -354,7 +354,7 @@ static void make_vertexcol(Object *ob) /* single ob */
if (!me->mloopcol) {
CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
}
- mesh_update_customdata_pointers(me, TRUE);
+ BKE_mesh_update_customdata_pointers(me, true);
}
update_tessface_data(ob, me);