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authorBrecht Van Lommel <brecht>2020-02-27 13:23:15 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-02-28 15:49:35 +0300
commit318112379d6d251334b8f3d2a20b935210446b4f (patch)
tree5fc125ebf73805d209ca071d4118fcede4920c2b /source/blender/editors/sculpt_paint/paint_vertex.c
parentc60be37f3ebf20ab9b4563d03c0acb97ecf047cc (diff)
Objects: make evaluated data runtime storage usable for types other than mesh
This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. This previously caused a bug in T74283, that should be fixed now. Differential Revision: https://developer.blender.org/D6695
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 7372ea6d44a..6971182e5b8 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -181,7 +181,7 @@ static MDeformVert *defweight_prev_init(MDeformVert *dvert_prev,
* (without evaluating modifiers) */
static bool vertex_paint_use_fast_update_check(Object *ob)
{
- Mesh *me_eval = ob->runtime.mesh_eval;
+ Mesh *me_eval = BKE_object_get_evaluated_mesh(ob);
if (me_eval != NULL) {
Mesh *me = BKE_mesh_from_object(ob);