diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/sculpt_paint/paint_vertex.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 291320a520f..cc32d0a44f3 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -553,7 +553,8 @@ static void do_weight_paint_normalize_all_locked_try_active(MDeformVert *dvert, if (!success) { /** - * Locks prevented the first pass from full completion, so remove restriction on active group; e.g: + * Locks prevented the first pass from full completion, + * so remove restriction on active group; e.g: * * - With 1.0 weight painted into active: * nonzero locked weight; first pass zeroed out unlocked weight; scale 1 down to fit. @@ -845,15 +846,15 @@ static void do_weight_paint_vertex_single( dv_mirr, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags, wpi->mirror.lock); } else { - /* this case accounts for... - * - painting onto a center vertex of a mesh - * - x mirror is enabled - * - auto normalize is enabled - * - the group you are painting onto has a L / R version + /* This case accounts for: + * - Painting onto a center vertex of a mesh. + * - X-mirror is enabled. + * - Auto normalize is enabled. + * - The group you are painting onto has a L / R version. * * We want L/R vgroups to have the same weight but this cant be if both are over 0.5, - * We _could_ have special check for that, but this would need its own normalize function which - * holds 2 groups from changing at once. + * We _could_ have special check for that, but this would need its own + * normalize function which holds 2 groups from changing at once. * * So! just balance out the 2 weights, it keeps them equal and everything normalized. * @@ -1289,7 +1290,8 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op) BKE_paint_toolslots_brush_validate(bmain, &ts->wpaint->paint); } - /* When locked, it's almost impossible to select the pose then the object to enter weight paint mode. + /* When locked, it's almost impossible to select the pose + * then the object to enter weight paint mode. * In this case move our pose object in/out of pose mode. * This is in fits with the convention of selecting multiple objects and entering a mode. */ if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) { |