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authorSergey Sharybin <sergey.vfx@gmail.com>2012-06-06 23:11:06 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-06-06 23:11:06 +0400
commit286c5915b35f3008030cd89899be0d714bd30ada (patch)
tree8ae11c6876a26ec92bc7262e6fd5ab55ce5cd100 /source/blender/editors/sculpt_paint/sculpt.c
parent870ba8aa13c87fdeb1724d0f3ad7b7a4b53a4d32 (diff)
parentf43a733f591377f2cdce0555443dba003c05fd30 (diff)
Merging r47507 through r47534 from trunk into soc-2011-tomato
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7b8337ff957..e069a6b9663 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -981,8 +981,8 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod
/* Calculate primary direction of movement for many brushes */
static void calc_sculpt_normal(Sculpt *sd, Object *ob,
- PBVHNode **nodes, int totnode,
- float an[3])
+ PBVHNode **nodes, int totnode,
+ float an[3])
{
const Brush *brush = paint_brush(&sd->paint);
const SculptSession *ss = ob->sculpt;
@@ -990,8 +990,8 @@ static void calc_sculpt_normal(Sculpt *sd, Object *ob,
switch (brush->sculpt_plane) {
case SCULPT_DISP_DIR_VIEW:
ED_view3d_global_to_vector(ss->cache->vc->rv3d,
- ss->cache->vc->rv3d->twmat[3],
- an);
+ ss->cache->vc->rv3d->twmat[3],
+ an);
break;
case SCULPT_DISP_DIR_X:
@@ -1021,7 +1021,7 @@ static void calc_sculpt_normal(Sculpt *sd, Object *ob,
}
static void update_sculpt_normal(Sculpt *sd, Object *ob,
- PBVHNode **nodes, int totnode)
+ PBVHNode **nodes, int totnode)
{
const Brush *brush = paint_brush(&sd->paint);
StrokeCache *cache = ob->sculpt->cache;
@@ -1056,7 +1056,7 @@ static void calc_local_y(ViewContext *vc, const float center[3], float y[3])
}
static void calc_brush_local_mat(const Brush *brush, Object *ob,
- float local_mat[4][4])
+ float local_mat[4][4])
{
const StrokeCache *cache = ob->sculpt->cache;
float tmat[4][4];
@@ -1105,10 +1105,10 @@ static void update_brush_local_mat(Sculpt *sd, Object *ob)
StrokeCache *cache = ob->sculpt->cache;
if (cache->mirror_symmetry_pass == 0 &&
- cache->radial_symmetry_pass == 0)
+ cache->radial_symmetry_pass == 0)
{
calc_brush_local_mat(paint_brush(&sd->paint), ob,
- cache->brush_local_mat);
+ cache->brush_local_mat);
}
}