diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
---|---|---|
committer | Antony Riakiotakis <kalast@gmail.com> | 2014-09-08 20:15:42 +0400 |
commit | d9ffc99e66d659ac887d801b9cc071b4c3f9b8ab (patch) | |
tree | d88e83b5a9edab115081641d26c811b6aa22296a /source/blender/editors/sculpt_paint/sculpt.c | |
parent | 551ebaa3dd758bc1975548c28766bfa3159d3846 (diff) | |
parent | b1490e39dd1017e51984d8a34d226e869bbb25df (diff) |
Merge branch 'master' into soc-2014-viewport_fxsoc-2014-viewport_fx
I have resolved some differences, for instance selection code which was more or less a stub, to be
the same as master. This will have to be fixed later.
Conflicts:
CMakeLists.txt
intern/ghost/CMakeLists.txt
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_Window.cpp
intern/ghost/intern/GHOST_WindowWin32.cpp
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenlib/BLI_math_matrix.h
source/blender/blenlib/intern/math_matrix.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_select.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/gpu/intern/gpu_select.c
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
source/blender/nodes/CMakeLists.txt
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 305 |
1 files changed, 103 insertions, 202 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 12223effcf5..33d0510c08a 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -37,6 +37,7 @@ #include "BLI_math.h" #include "BLI_blenlib.h" +#include "BLI_dial.h" #include "BLI_utildefines.h" #include "BLI_ghash.h" #include "BLI_threads.h" @@ -238,12 +239,8 @@ typedef struct StrokeCache { float anchored_location[3]; float vertex_rotation; /* amount to rotate the vertices when using rotate brush */ - float previous_vertex_rotation; /* previous rotation, used to detect if we rotate more than - * PI radians */ - short num_vertex_turns; /* records number of full 2*PI turns */ - float initial_mouse_dir[2]; /* used to calculate initial angle */ - bool init_dir_set; /* detect if we have initialized the initial mouse direction */ - + Dial *dial; + char saved_active_brush_name[MAX_ID_NAME]; char saved_mask_brush_tool; int saved_smooth_size; /* smooth tool copies the size of the current tool */ @@ -359,19 +356,19 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss, !(brush->flag & BRUSH_ANCHORED) && !(brush->flag & BRUSH_DRAG_DOT) && - (!ELEM6(brush->sculpt_tool, - /* These brushes, as currently coded, cannot - * support dynamic topology */ - SCULPT_TOOL_GRAB, - SCULPT_TOOL_ROTATE, - SCULPT_TOOL_THUMB, - SCULPT_TOOL_LAYER, + (!ELEM(brush->sculpt_tool, + /* These brushes, as currently coded, cannot + * support dynamic topology */ + SCULPT_TOOL_GRAB, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_THUMB, + SCULPT_TOOL_LAYER, - /* These brushes could handle dynamic topology, - * but user feedback indicates it's better not - * to */ - SCULPT_TOOL_SMOOTH, - SCULPT_TOOL_MASK))); + /* These brushes could handle dynamic topology, + * but user feedback indicates it's better not + * to */ + SCULPT_TOOL_SMOOTH, + SCULPT_TOOL_MASK))); } /*** paint mesh ***/ @@ -396,7 +393,7 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob) * entries might be inserted by sculpt_undo_push_node() into the * GHash used internally by BM_log_original_vert_co() by a * different thread. [#33787] */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP && !ss->bm) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && !ss->bm && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { SculptUndoNode *unode; SculptUndoType type = (brush->sculpt_tool == SCULPT_TOOL_MASK ? @@ -663,47 +660,6 @@ static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float loca /* ===== Sculpting ===== * */ - -static float overlapped_curve(Brush *br, float x) -{ - int i; - const int n = 100 / br->spacing; - const float h = br->spacing / 50.0f; - const float x0 = x - 1; - - float sum; - - sum = 0; - for (i = 0; i < n; i++) { - float xx; - - xx = fabsf(x0 + i * h); - - if (xx < 1.0f) - sum += BKE_brush_curve_strength(br, xx, 1); - } - - return sum; -} - -static float integrate_overlap(Brush *br) -{ - int i; - int m = 10; - float g = 1.0f / m; - float max; - - max = 0; - for (i = 0; i < m; i++) { - float overlap = overlapped_curve(br, i * g); - - if (overlap > max) - max = overlap; - } - - return max; -} - static void flip_v3(float v[3], const char symm) { flip_v3_v3(v, v, symm); @@ -776,7 +732,7 @@ static float calc_symmetry_feather(Sculpt *sd, StrokeCache *cache) /* Return modified brush strength. Includes the direction of the brush, positive * values pull vertices, negative values push. Uses tablet pressure and a * special multiplier found experimentally to scale the strength factor. */ -static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather) +static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather, UnifiedPaintSettings *ups) { const Scene *scene = cache->vc->scene; Brush *brush = BKE_paint_brush(&sd->paint); @@ -788,13 +744,10 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather) float pressure = BKE_brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1; float pen_flip = cache->pen_flip ? -1 : 1; float invert = cache->invert ? -1 : 1; - float accum = integrate_overlap(brush); + float overlap = ups->overlap_factor; /* spacing is integer percentage of radius, divide by 50 to get * normalized diameter */ - float overlap = (brush->flag & BRUSH_SPACE_ATTEN && - brush->flag & BRUSH_SPACE && - !(brush->flag & BRUSH_ANCHORED) && - (brush->spacing < 100)) ? 1.0f / accum : 1; + float flip = dir * invert * pen_flip; switch (brush->sculpt_tool) { @@ -1040,7 +993,7 @@ static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nod zero_v3(an); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1236,14 +1189,14 @@ static int brush_needs_sculpt_normal(const Brush *brush) SCULPT_TOOL_SNAKE_HOOK) && (brush->normal_weight > 0)) || - ELEM7(brush->sculpt_tool, - SCULPT_TOOL_BLOB, - SCULPT_TOOL_CREASE, - SCULPT_TOOL_DRAW, - SCULPT_TOOL_LAYER, - SCULPT_TOOL_NUDGE, - SCULPT_TOOL_ROTATE, - SCULPT_TOOL_THUMB) || + ELEM(brush->sculpt_tool, + SCULPT_TOOL_BLOB, + SCULPT_TOOL_CREASE, + SCULPT_TOOL_DRAW, + SCULPT_TOOL_LAYER, + SCULPT_TOOL_NUDGE, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_THUMB) || (brush->mtex.brush_map_mode == MTEX_MAP_MODE_AREA)); } @@ -1646,7 +1599,7 @@ static void smooth(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, for (iteration = 0; iteration <= count; ++iteration) { float strength = (iteration != count) ? 1.0f : last; -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { switch (type) { case PBVH_GRIDS: @@ -1682,7 +1635,7 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot int n; /* threaded loop over nodes */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1735,7 +1688,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode) mul_v3_fl(offset, bstrength); /* threaded loop over nodes */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1790,7 +1743,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod if (brush->sculpt_tool == SCULPT_TOOL_BLOB) flippedbstrength *= -1.0f; /* threaded loop over nodes */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1833,7 +1786,7 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode float bstrength = ss->cache->bstrength; int n; -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1880,7 +1833,7 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode) add_v3_v3(grab_delta, ss->cache->sculpt_normal_symm); } -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1928,7 +1881,7 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode cross_v3_v3v3(tmp, ss->cache->sculpt_normal_symm, grab_delta); cross_v3_v3v3(cono, tmp, ss->cache->sculpt_normal_symm); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -1976,7 +1929,7 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to add_v3_v3(grab_delta, ss->cache->sculpt_normal_symm); } -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2016,7 +1969,7 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode cross_v3_v3v3(tmp, ss->cache->sculpt_normal_symm, grab_delta); cross_v3_v3v3(cono, tmp, ss->cache->sculpt_normal_symm); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2059,7 +2012,7 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod static const int flip[8] = { 1, -1, -1, 1, -1, 1, 1, -1 }; float angle = ss->cache->vertex_rotation * flip[ss->cache->mirror_symmetry_pass]; -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2112,7 +2065,7 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode mul_v3_v3v3(offset, ss->cache->scale, ss->cache->sculpt_normal_symm); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2175,7 +2128,7 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno float bstrength = ss->cache->bstrength; int n; -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2220,7 +2173,7 @@ static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int to zero_v3(fc); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2327,7 +2280,7 @@ static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob, /* for flatten center */ zero_v3(fc); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2579,7 +2532,7 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno mul_v3_fl(temp, displace); add_v3_v3(fc, temp); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2651,7 +2604,7 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode) /* add_v3_v3v3(p, ss->cache->location, an); */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2752,7 +2705,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t mul_m4_m4m4(tmat, mat, scale); invert_m4_m4(mat, tmat); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2816,7 +2769,7 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode) mul_v3_fl(temp, displace); add_v3_v3(fc, temp); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2880,7 +2833,7 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod mul_v3_fl(temp, displace); add_v3_v3(fc, temp); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -2934,7 +2887,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl mul_v3_fl(offset, bstrength); /* threaded loop over nodes */ -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; SculptBrushTest test; @@ -3030,11 +2983,11 @@ static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush) radius = ss->cache->radius * 1.25f; data.radius_squared = radius * radius; - data.original = ELEM4(brush->sculpt_tool, - SCULPT_TOOL_GRAB, - SCULPT_TOOL_ROTATE, - SCULPT_TOOL_THUMB, - SCULPT_TOOL_LAYER) ? true : ss->cache->original; + data.original = ELEM(brush->sculpt_tool, + SCULPT_TOOL_GRAB, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_THUMB, + SCULPT_TOOL_LAYER) ? true : ss->cache->original; BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode); @@ -3092,18 +3045,18 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush) data.ss = ss; data.sd = sd; data.radius_squared = ss->cache->radius_squared; - data.original = ELEM4(brush->sculpt_tool, - SCULPT_TOOL_GRAB, - SCULPT_TOOL_ROTATE, - SCULPT_TOOL_THUMB, - SCULPT_TOOL_LAYER) ? true : ss->cache->original; + data.original = ELEM(brush->sculpt_tool, + SCULPT_TOOL_GRAB, + SCULPT_TOOL_ROTATE, + SCULPT_TOOL_THUMB, + SCULPT_TOOL_LAYER) ? true : ss->cache->original; BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode); /* Only act if some verts are inside the brush area */ if (totnode) { float location[3]; -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { sculpt_undo_push_node(ob, nodes[n], brush->sculpt_tool == SCULPT_TOOL_MASK ? @@ -3233,10 +3186,10 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob) ss->cache->supports_gravity) { /* these brushes start from original coordinates */ - const bool use_orco = ELEM3(brush->sculpt_tool, SCULPT_TOOL_GRAB, - SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB); + const bool use_orco = ELEM(brush->sculpt_tool, SCULPT_TOOL_GRAB, + SCULPT_TOOL_ROTATE, SCULPT_TOOL_THUMB); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; PBVHProxyNode *proxies; @@ -3329,7 +3282,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob) BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode); -#pragma omp parallel for schedule(guided) if (sd->flags & SCULPT_USE_OPENMP) +#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT) for (n = 0; n < totnode; n++) { PBVHVertexIter vd; @@ -3377,7 +3330,7 @@ static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm, /* XXX This reduces the length of the grab delta if it approaches the line of symmetry * XXX However, a different approach appears to be needed */ #if 0 - if (sd->flags & SCULPT_SYMMETRY_FEATHER) { + if (sd->paint.symmetry_flags & SCULPT_SYMMETRY_FEATHER) { float frac = 1.0f / max_overlap_count(sd); float reduce = (feather - frac) / (1 - frac); @@ -3437,7 +3390,7 @@ static void sculpt_fix_noise_tear(Sculpt *sd, Object *ob) } static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob, - BrushActionFunc action) + BrushActionFunc action, UnifiedPaintSettings *ups) { Brush *brush = BKE_paint_brush(&sd->paint); SculptSession *ss = ob->sculpt; @@ -3447,7 +3400,7 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob, float feather = calc_symmetry_feather(sd, ss->cache); - cache->bstrength = brush_strength(sd, cache, feather); + cache->bstrength = brush_strength(sd, cache, feather, ups); cache->symmetry = symm; /* symm is a bit combination of XYZ - 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */ @@ -3571,6 +3524,8 @@ static void sculpt_cache_free(StrokeCache *cache) { if (cache->face_norms) MEM_freeN(cache->face_norms); + if (cache->dial) + MEM_freeN(cache->dial); MEM_freeN(cache); } @@ -3733,8 +3688,8 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio /* not very nice, but with current events system implementation * we can't handle brush appearance inversion hotkey separately (sergey) */ - if (cache->invert) brush->flag |= BRUSH_INVERTED; - else brush->flag &= ~BRUSH_INVERTED; + if (cache->invert) ups->draw_inverted = true; + else ups->draw_inverted = false; /* Alt-Smooth */ if (cache->alt_smooth) { @@ -3780,7 +3735,7 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio mul_m3_v3(mat, viewDir); normalize_v3_v3(cache->true_view_normal, viewDir); - cache->supports_gravity = (!ELEM3(brush->sculpt_tool, SCULPT_TOOL_MASK, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_SIMPLIFY) && + cache->supports_gravity = (!ELEM(brush->sculpt_tool, SCULPT_TOOL_MASK, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_SIMPLIFY) && (sd->gravity_factor > 0.0f)); /* get gravity vector in world space */ if (cache->supports_gravity) { @@ -3838,10 +3793,10 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio cache->original = 1; } - if (ELEM9(brush->sculpt_tool, - SCULPT_TOOL_DRAW, SCULPT_TOOL_CREASE, SCULPT_TOOL_BLOB, - SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, - SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_ROTATE, SCULPT_TOOL_FLATTEN)) + if (ELEM(brush->sculpt_tool, + SCULPT_TOOL_DRAW, SCULPT_TOOL_CREASE, SCULPT_TOOL_BLOB, + SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, + SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_ROTATE, SCULPT_TOOL_FLATTEN)) { if (!(brush->flag & BRUSH_ACCUMULATE)) { cache->original = 1; @@ -3850,11 +3805,12 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio cache->first_time = 1; - cache->vertex_rotation = 0; - cache->num_vertex_turns = 0; - cache->previous_vertex_rotation = 0; - cache->init_dir_set = false; - +#define PIXEL_INPUT_THRESHHOLD 5 + if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) + cache->dial = BLI_dial_initialize(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD); + +#undef PIXEL_INPUT_THRESHHOLD + sculpt_omp_start(sd, ss); } @@ -3868,10 +3824,10 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru }; int tool = brush->sculpt_tool; - if (ELEM5(tool, - SCULPT_TOOL_GRAB, SCULPT_TOOL_NUDGE, - SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_SNAKE_HOOK, - SCULPT_TOOL_THUMB)) + if (ELEM(tool, + SCULPT_TOOL_GRAB, SCULPT_TOOL_NUDGE, + SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_SNAKE_HOOK, + SCULPT_TOOL_THUMB)) { float grab_location[3], imat[4][4], delta[3], loc[3]; @@ -3992,16 +3948,9 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, cache->radius_squared = cache->radius * cache->radius; if (brush->flag & BRUSH_ANCHORED) { + /* true location has been calculated as part of the stroke system already here */ if (brush->flag & BRUSH_EDGE_TO_EDGE) { - float halfway[2]; - float out[3]; - halfway[0] = 0.5f * (cache->mouse[0] + cache->initial_mouse[0]); - halfway[1] = 0.5f * (cache->mouse[1] + cache->initial_mouse[1]); - - if (sculpt_stroke_get_location(C, out, halfway)) { - copy_v3_v3(cache->anchored_location, out); - copy_v3_v3(cache->true_location, cache->anchored_location); - } + RNA_float_get_array(ptr, "location", cache->true_location); } cache->radius = paint_calc_object_space_radius(cache->vc, @@ -4015,48 +3964,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, sculpt_update_brush_delta(ups, ob, brush); if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) { -#define PIXEL_INPUT_THRESHHOLD 5 - - const float dx = cache->mouse[0] - cache->initial_mouse[0]; - const float dy = cache->mouse[1] - cache->initial_mouse[1]; - - /* only update when we have enough precision, by having the mouse adequately away from center - * may be better to convert to radial representation but square works for small values too*/ - if (fabsf(dx) > PIXEL_INPUT_THRESHHOLD && fabsf(dy) > PIXEL_INPUT_THRESHHOLD) { - float mouse_angle; - float dir[2] = {dx, dy}; - float cosval, sinval; - normalize_v2(dir); - - if (!cache->init_dir_set) { - copy_v2_v2(cache->initial_mouse_dir, dir); - cache->init_dir_set = true; - } - - /* calculate mouse angle between initial and final mouse position */ - cosval = dot_v2v2(dir, cache->initial_mouse_dir); - sinval = cross_v2v2(dir, cache->initial_mouse_dir); - - /* clamp to avoid nans in acos */ - CLAMP(cosval, -1.0f, 1.0f); - mouse_angle = (sinval > 0) ? acosf(cosval) : -acosf(cosval); - - /* change of sign, we passed the 180 degree threshold. This means we need to add a turn. - * to distinguish between transition from 0 to -1 and -PI to +PI, use comparison with PI/2 */ - if ((mouse_angle * cache->previous_vertex_rotation < 0.0f) && - (fabsf(cache->previous_vertex_rotation) > (float)M_PI_2)) - { - if (cache->previous_vertex_rotation < 0) - cache->num_vertex_turns--; - else - cache->num_vertex_turns++; - } - cache->previous_vertex_rotation = mouse_angle; - - cache->vertex_rotation = -(mouse_angle + 2.0f * (float)M_PI * cache->num_vertex_turns) * cache->bstrength; - -#undef PIXEL_INPUT_THRESHHOLD - } + cache->vertex_rotation = -BLI_dial_angle(cache->dial, cache->mouse) * cache->bstrength; ups->draw_anchored = true; copy_v2_v2(ups->anchored_initial_mouse, cache->initial_mouse); @@ -4393,10 +4301,10 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st } if (sculpt_stroke_dynamic_topology(ss, brush)) { - do_symmetrical_brush_actions(sd, ob, sculpt_topology_update); + do_symmetrical_brush_actions(sd, ob, sculpt_topology_update, ups); } - do_symmetrical_brush_actions(sd, ob, do_brush_action); + do_symmetrical_brush_actions(sd, ob, do_brush_action, ups); sculpt_combine_proxies(sd, ob); @@ -4446,8 +4354,9 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str /* Finished */ if (ss->cache) { + UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings; Brush *brush = BKE_paint_brush(&sd->paint); - brush->flag &= ~BRUSH_INVERTED; + ups->draw_inverted = false; sculpt_stroke_modifiers_check(C, ob); @@ -4506,7 +4415,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent if (!sculpt_brush_stroke_init(C, op)) return OPERATOR_CANCELLED; - stroke = paint_stroke_new(C, sculpt_stroke_get_location, + stroke = paint_stroke_new(C, op, sculpt_stroke_get_location, sculpt_stroke_test_start, sculpt_stroke_update_step, NULL, sculpt_stroke_done, event->type); @@ -4521,10 +4430,13 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent return OPERATOR_PASS_THROUGH; } + if ((retval = op->type->modal(C, op, event)) == OPERATOR_FINISHED) { + paint_stroke_data_free(op); + return OPERATOR_FINISHED; + } /* add modal handler */ WM_event_add_modal_handler(C, op); - retval = op->type->modal(C, op, event); OPERATOR_RETVAL_CHECK(retval); BLI_assert(retval == OPERATOR_RUNNING_MODAL); @@ -4536,7 +4448,7 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op) if (!sculpt_brush_stroke_init(C, op)) return OPERATOR_CANCELLED; - op->customdata = paint_stroke_new(C, sculpt_stroke_get_location, sculpt_stroke_test_start, + op->customdata = paint_stroke_new(C, op, sculpt_stroke_get_location, sculpt_stroke_test_start, sculpt_stroke_update_step, NULL, sculpt_stroke_done, 0); /* frees op->customdata */ @@ -4567,13 +4479,6 @@ static void sculpt_brush_stroke_cancel(bContext *C, wmOperator *op) static void SCULPT_OT_brush_stroke(wmOperatorType *ot) { - static EnumPropertyItem stroke_mode_items[] = { - {BRUSH_STROKE_NORMAL, "NORMAL", 0, "Normal", "Apply brush normally"}, - {BRUSH_STROKE_INVERT, "INVERT", 0, "Invert", "Invert action of brush for duration of stroke"}, - {BRUSH_STROKE_SMOOTH, "SMOOTH", 0, "Smooth", "Switch brush to smooth mode for duration of stroke"}, - {0} - }; - /* identifiers */ ot->name = "Sculpt"; ot->idname = "SCULPT_OT_brush_stroke"; @@ -4591,15 +4496,11 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot) /* properties */ - RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", ""); - - RNA_def_enum(ot->srna, "mode", stroke_mode_items, BRUSH_STROKE_NORMAL, - "Sculpt Stroke Mode", - "Action taken when a sculpt stroke is made"); + paint_stroke_operator_properties(ot); RNA_def_boolean(ot->srna, "ignore_background_click", 0, "Ignore Background Click", - "Clicks on the background do not start the stroke"); + "Clicks on the background do not start the stroke"); } /**** Reset the copy of the mesh that is being sculpted on (currently just for the layer brush) ****/ @@ -4856,7 +4757,7 @@ static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, co bool modifiers = false; for (i = 0; i < CD_NUMTYPES; i++) { - if (!ELEM7(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX) && + if (!ELEM(i, CD_MVERT, CD_MEDGE, CD_MFACE, CD_MLOOP, CD_MPOLY, CD_PAINT_MASK, CD_ORIGINDEX) && (CustomData_has_layer(&me->vdata, i) || CustomData_has_layer(&me->edata, i) || CustomData_has_layer(&me->fdata, i))) @@ -5062,11 +4963,11 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op) ts->sculpt->paint.flags |= PAINT_SHOW_BRUSH; /* Make sure at least dyntopo subdivision is enabled */ - ts->sculpt->flags |= SCULPT_DYNTOPO_SUBDIVIDE; + ts->sculpt->flags |= SCULPT_DYNTOPO_SUBDIVIDE | SCULPT_DYNTOPO_COLLAPSE; } if (!ts->sculpt->detail_size) { - ts->sculpt->detail_size = 30; + ts->sculpt->detail_size = 12; } if (ts->sculpt->constant_detail == 0.0f) |